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Mega Man Zero/ZX Legacy Collection

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2020

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Quick resume

Mega Man Zero/ZX Legacy Collection brings together six classic titles in one game: Mega Man Zero 1, 2, 3 and 4, as well as Mega Man ZX and ZX Advent. The collection also features Z-Chaser, an exclusive new mode created just for this set of games.

Global score

76/100

Genres

Action, Role-playing (RPG), Adventure, Platform, Hack and slash/Beat 'em up, Shooter

Similar games

    Pros

    • Definitive way to play zero and zx games
    • Challenging and rewarding gameplay
    • Save-assist and casual modes improve accessibility
    • High quality uncompressed audio and cutscenes
    • Includes six games plus extras and mod support

    Cons

    • Limited keybinding options on keyboard
    • Some confusing map/navigation in zx games
    • Minor technical issues on some pcs
    • Zx advent voice acting criticized
    • Lack of remastered soundtracks in official release

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story, Violence, Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can customize controls, choose difficulty modes, and freely select games and stages to play, reflecting high player control and freedom."

    • Competence
      5

      "The games are challenging platformers requiring skill mastery, with ranking systems rewarding precision and speed, and save-assist features supporting skill development."

    • Competition
      2

      "Includes speedrun mode (Z Chaser) with leaderboards and replay sharing, encouraging comparison with others, but main games focus on personal skill."

    • Continuation
      3

      "Players report long play sessions and repeated playthroughs; the collection's content and achievements encourage habitual engagement."

    • Cooperation
      -4

      "The games are primarily single-player focused with limited multiplayer (only a minor multiplayer mode in Z-Chaser), emphasizing independent play."

    • Creativity
      2

      "Players can customize controls, use cyber elves and EX skills, and mod music, but core gameplay follows predefined stages and mechanics."

    • Domination
      -3

      "Interactions are balanced and cooperative in spirit; no evidence of power imposition or trash talk in multiplayer."

    • Escapism
      4

      "Players use the games for nostalgia, stress relief, and immersive story experiences, escaping real life through challenging gameplay and narrative."

    • Expectation
      -4

      "Players engage voluntarily out of personal desire and nostalgia, with no indication of obligation or external pressure."

    • Experimenting
      3

      "Players experiment with different weapons, combos, EX skills, and speedrun strategies, as well as modding music and customizing controls."

    • Exploration
      2

      "ZX games feature open world and metroidvania elements encouraging exploration, though some maps are confusing; Zero games are more stage-based."

    • Expression
      2

      "Players can customize controls, use bonus cards to modify appearances, and mod music, allowing some self-expression within the games."

    • Fantasy
      5

      "The games feature futuristic sci-fi settings, imaginative characters, and storylines involving robots, biometals, and epic battles."

    • Fellowship
      -3

      "The games focus on solo play with minimal social interaction; community exists mainly through leaderboards and modding."

    • Growth
      5

      "Players develop skills to master difficult gameplay, learn boss patterns, and improve rankings, with progression systems rewarding growth."

    • Health
      -4

      "The games are sedentary video games with no physical activity elements; no evidence of promoting physical health."

    • Idle
      -4

      "The games require focused attention and continuous engagement due to their challenging platforming and combat."

    • Intimacy
      -4

      "Social interactions are minimal and surface-level, mostly limited to online leaderboards and casual multiplayer modes."

    • Leadership
      -3

      "No evidence of leadership roles; players act independently or cooperatively without hierarchical dynamics."

    • Progression
      4

      "Players accumulate weapons, upgrades, EX skills, and collectibles, progressing through ranks and unlocking content."

    • Relaxation
      1

      "While challenging, save-assist and casual modes provide a more relaxed experience; overall gameplay is intense but rewarding."

    • Sensation
      3

      "The games offer strong sensory stimulation through fast-paced action, music, and visual effects, though not overwhelming."

    • Status
      2

      "Achievements and leaderboards provide recognition and social status within the community."

    • Story
      4

      "The games have interconnected, emotional narratives with character development and lore, engaging players in the story."

    • Strategy
      4

      "Players must plan weapon usage, combos, and movement, and learn boss weaknesses and patterns to succeed."

    • Thrill
      4

      "The games provide suspense and excitement through challenging boss fights, speedruns, and tight platforming."

    • Value
      4

      "The collection offers six games plus extras at a reasonable price, providing high entertainment value."

    • Violence
      3

      "Combat involves defeating enemies and bosses with weapons and melee attacks, featuring action and destruction."

    • Survival
      3

      "Players must avoid death and manage health during challenging platforming and boss fights."

    Where to buy

    Last update: 29/04/2026