Mina the Hollower similar games & best alternatives

Mina the Hollower

Xbox Series X|S, Linux, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5, Mac, Nintendo Switch • 2026

Should you play it?

Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Whip foes, burrow through the ground, and explore a pixel-perfect world in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!

What works
  • Beautiful pixel art
  • Engaging soundtrack
  • Rewarding exploration
  • Varied combat mechanics
  • Customizable builds
Things to keep in mind
  • Uneven difficulty curve
  • Frustrating healing mechanics
  • Lack of clear direction
  • Some bosses feel underwhelming
  • Platforming can be punishing

What to play next

Top picks

Games that feel the closest overall

  • #BLUD

  • Fatekeeper

  • 9 Days

  • KUNAI

  • Romestead

  • Farever

  • Precipice

  • 007 First Light

  • Dead as Disco

Hidden Gems

Less popular games with surprisingly high similarity

  • #BLUD

  • KUNAI

  • Precipice

If you liked…

Recommendations by what you enjoyed most

  • Exploration

    Millennium - A New Hope

  • Value

    Magical Princess

  • Autonomy

    Ground Zero

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Mina the Hollower: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Violence, Survival, Cooperation. Here, the score leans higher than usual among comparable games on Health, Domination, Exploration.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can choose different paths, difficulty settings, and combat/puzzle difficulty separately, allowing control over gameplay experience."

    Capsule for Ground Zero Ground Zero

    "Players can choose their path and approach to gameplay, but some areas are more challenging than others."

  • Competence

    Game with the same Competence vibe

    3

    "Players feel effective as they overcome progressively stronger enemies and unlock impactful upgrades, though challenge is low and predictable after mid-game."

    Capsule for Nodebuster Nodebuster

    "Players feel effective as they progress, but some mechanics can be frustrating."

  • Competition
    Insufficient data

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  • Continuation

    Game with the same Continuation vibe

    4

    "Players desire to keep playing due to engaging gameplay."

    Capsule for DEATH STRANDING 2: ON THE BEACH DEATH STRANDING 2: ON THE BEACH

    "Players are encouraged to keep playing due to the engaging gameplay and exploration."

  • Cooperation
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  • Creativity

    Game with the same Creativity vibe

    4

    "Players can extensively customize weapons, armor, and skills, and experiment with various builds and combat styles."

    Capsule for Nioh: Complete Edition Nioh: Complete Edition

    "Players can customize their builds and strategies with various trinkets and weapons."

  • Domination

    Game with the same Domination vibe

    2

    "Players can hinder opponents with power-ups, exerting control in competitive matches."

    Capsule for Zombie Bowl-o-Rama Zombie Bowl-o-Rama

    "Players can overpower enemies with upgrades, but the challenge remains."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as immersive fantasy escape with rich lore and engaging world."

    Capsule for Heroes of Might & Magic V Heroes of Might & Magic V

    "The game provides a rich world to escape into with engaging lore."

  • Expectation
    Insufficient data

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  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players experiment with builds, skills, and combat tactics, encouraged by diverse mechanics and synergies."

    Capsule for Clair Obscur: Expedition 33 Clair Obscur: Expedition 33

    "Players are encouraged to experiment with different builds and strategies."

  • Exploration

    Game with the same Exploration vibe

    5

    "Game heavily rewards exploration with many secret rooms, hidden items, and side quests."

    Capsule for Millennium - A New Hope Millennium - A New Hope

    "The game rewards exploration with secrets and hidden areas."

  • Expression
    Insufficient data

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  • Fantasy

    Game with the same Fantasy vibe

    4

    "The game offers a whimsical and engaging fantasy world."

    Capsule for Farever Farever

    "The game creates a whimsical and engaging fantasy world."

  • Fellowship
    Insufficient data

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  • Growth

    Game with the same Growth vibe

    3

    "Players experience steady skill and progression growth through leveling and upgrades."

    Capsule for Magic Archery Magic Archery

    "Players experience growth through leveling up and acquiring new abilities."

  • Health

    Game with the same Health vibe

    2

    "Health management is challenging due to limited healing."

    Capsule for Fatekeeper Fatekeeper

    "The healing system can be frustrating at times."

  • Idle
    Insufficient data

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  • Intimacy
    Insufficient data

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  • Leadership
    Insufficient data

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  • Progression

    Game with the same Progression vibe

    3

    "Players level up to unlock classes and content; progression is meaningful but not overly complex."

    Capsule for Of Guards And Thieves Of Guards And Thieves

    "The game has a solid progression system, but can feel uneven at times."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "The game can be stressful due to its difficulty."

    Capsule for Fatekeeper Fatekeeper

    "The game can be stressful due to its difficulty."

  • Sensation

    Game with the same Sensation vibe

    4

    "The game provides enjoyable sensory experiences through visuals and sounds."

    Capsule for Romestead Romestead

    "The game provides a satisfying sensory experience with its visuals and music."

  • Status
    Insufficient data

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  • Story

    Game with the same Story vibe

    3

    "Story unfolds gradually with charming characters and plot twists, though relatively simple and light-hearted."

    Capsule for Helen's Mysterious Castle Helen's Mysterious Castle

    "The story is simple but has some interesting twists."

  • Strategy

    Game with the same Strategy vibe

    4

    "Players engage in tactical decision-making, planning weapon evolutions and build synergies."

    Capsule for Beautiful Mystic Survivors Beautiful Mystic Survivors

    "Players can develop strategies based on their chosen weapons and trinkets."

  • Thrill

    Game with the same Thrill vibe

    3

    "The game has thrilling moments during boss fights."

    Capsule for Romestead Romestead

    "The game has thrilling moments, especially during boss fights."

  • Value

    Game with the same Value vibe

    5

    "The game offers excellent value for its price."

    Capsule for Magical Princess Magical Princess

    "The game offers great value for its price."

  • Violence

    Game with the same Violence vibe

    2

    "Combat involves defeating enemies and bosses but is not gratuitous or overly violent."

    Capsule for Crypt Custodian Crypt Custodian

    "Combat can be brutal, but it's not gratuitous."

  • Survival

    Game with the same Survival vibe

    3

    "Players must manage resources and avoid threats to survive and progress."

    Capsule for Free Stars: The Ur-Quan Masters Free Stars: The Ur-Quan Masters

    "Players must manage their resources carefully to survive."

Last update: 06/07/2026