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MISERY

PC (Microsoft Windows) • 2025

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Quick resume

MISERY is a 1–5 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.

Global score

85/100

Genres

Action, Adventure, Indie, Massively Multiplayer, Simulator, Shooter

Pros

  • Immersive stalker-inspired atmosphere
  • Addictive survival and looting gameplay loop
  • Strong co-op multiplayer experience
  • Procedurally generated maps for replayability
  • Base building and customization

Cons

  • Janky combat and ui issues
  • Bugs and desync problems
  • Limited map size and variety
  • Lack of autosave feature
  • Some griefing in multiplayer

Motivations

  • Autonomy
    4

    "Players have freedom to explore, loot, build and make decisions in a procedurally generated world with emergent events."

  • Competence
    3

    "Game involves overcoming challenging combat, survival mechanics, and base building with skill and strategy."

  • Competition
    -3

    "Focus is on cooperative and solo survival rather than competitive ranked modes or leaderboards."

  • Continuation
    4

    "Players report addictive gameplay loop with long sessions and habitual play due to progression and exploration."

  • Cooperation
    4

    "Strong emphasis on co-op multiplayer, working with friends to survive and build bases."

  • Creativity
    3

    "Base building and customization of bunker with furniture and wiring allows creative expression."

  • Domination
    -2

    "Interactions mostly balanced; some griefing reported but overall cooperative play encouraged."

  • Escapism
    5

    "Highly immersive survival experience with atmospheric world providing strong real-life escape."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    3

    "Players encouraged to learn by doing, experiment with survival tactics, and explore procedural maps."

  • Exploration
    4

    "Procedurally generated maps and changing world encourage discovery of new areas and secrets."

  • Expression
    3

    "Customization of bunker and placement of found furniture supports player self-expression."

  • Fantasy
    3

    "Game features imaginative mutants, anomalies, and surreal elements in a fictional post-apocalyptic setting."

  • Fellowship
    4

    "Strong community and social play with friends, shared experiences and cooperative achievements."

  • Growth
    3

    "Players develop survival skills, learn game mechanics, and improve over time through experience."

  • Health
    -4

    "Game involves sedentary play with no physical activity; some reports of long sessions and fatigue."

  • Idle
    -3

    "Requires continuous attention and focus due to survival threats and time-limited expeditions."

  • Intimacy
    2

    "Players form social bonds and friendships through cooperative play, though not deeply emotional."

  • Leadership
    2

    "Some players take lead roles in groups, but overall cooperative and shared decision-making."

  • Progression
    4

    "Strong progression through loot collection, bunker upgrades, and equipment acquisition."

  • Relaxation
    -2

    "Gameplay is tense and challenging with frequent threats and survival pressure."

  • Sensation
    3

    "Atmospheric audio and visuals provide immersive sensory stimulation and emotional engagement."

  • Status
    -2

    "Minimal social status or recognition systems; focus is on survival and cooperation."

  • Story
    2

    "Some narrative elements and lore inspired by STALKER, but mostly emergent and player-driven."

  • Strategy
    3

    "Players must plan expeditions, manage resources, and use tactics to survive and build bases."

  • Thrill
    4

    "High suspense from survival threats, emissions, and unpredictable encounters."

  • Value
    4

    "Players perceive strong value for price with extensive content and replayability."

  • Violence
    3

    "Combat against mutants, bandits, and other players is a core gameplay element."

  • Survival
    5

    "Central focus on avoiding death, managing resources, and overcoming environmental threats."

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    Last update: 06/03/2026