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my eyes deceive

PC (Microsoft Windows) • 2024

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Quick resume

Set over the course of roughly a week, you play as a young girl who has been living in a shelter all her life. The outside world is infected with a deadly disease. Society is in chaos. Fortunately, your papa is protecting you.

Global score

79/100

Genres

Adventure, Indie, Role-playing (RPG)

Pros

  • Powerful and meaningful narrative
  • Effective atmosphere and symbolism
  • Free to play
  • Emotional and psychological impact
  • Well-crafted despite small scope

Cons

  • Slow and repetitive gameplay
  • Limited interactivity
  • Disturbing and triggering content
  • Short length with limited replayability
  • Some players find pacing tedious

Motivations

  • Autonomy
    -3

    "Gameplay is mostly following a strict daily routine with limited player agency; choices influence endings but overall constrained."

  • Competence
    -2

    "Minimal skill required; gameplay involves repetitive tasks and waiting with little challenge or variation."

  • Competition
    -5

    "No competitive elements or comparison to others; purely single player narrative experience."

  • Continuation
    -1

    "Short game (~30-60 minutes) with some players finding replay for alternate endings tedious; moderate attachment."

  • Cooperation
    -5

    "Entirely single player with no cooperative or multiplayer features."

  • Creativity
    1

    "Some symbolic and metaphorical elements encourage interpretation, but no player creation or modification."

  • Domination
    -5

    "No elements of exerting control over others; narrative centers on victimization."

  • Escapism
    4

    "Players use the game to experience and reflect on dark, traumatic themes distinct from everyday life."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest despite heavy and disturbing content."

  • Experimenting
    -1

    "Limited experimentation possible; mostly following set routines with minor branching endings."

  • Exploration
    -3

    "Gameplay confined to a small environment with limited new areas; focus on narrative rather than exploration."

  • Expression
    -4

    "No character customization or personalization; fixed presentation to serve story."

  • Fantasy
    -5

    "Strongly grounded in realistic, disturbing real-world inspired events and themes."

  • Fellowship
    -5

    "No social or community features; solitary experience."

  • Growth
    1

    "Players gain understanding of complex themes and symbolism; limited skill growth."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    3

    "Gameplay involves waiting and slow pacing, including repetitive tasks and waiting for events."

  • Intimacy
    -5

    "No social or emotional connections formed with others; solitary narrative."

  • Leadership
    -5

    "No leadership or management roles; player follows scripted events."

  • Progression
    1

    "Some progression through story and diary entries; no item or power accumulation."

  • Relaxation
    -3

    "Tense, unsettling atmosphere with emotional strain rather than relaxation or flow."

  • Sensation
    2

    "Strong emotional and atmospheric sensory stimulation through audio-visual design."

  • Status
    -5

    "No social recognition or status systems; individual experience."

  • Story
    5

    "Narrative-driven game with strong emphasis on story, symbolism, and emotional impact."

  • Strategy
    -3

    "Minimal strategic or problem-solving elements; mostly routine tasks and simple choices."

  • Thrill
    3

    "Emotional tension and suspense from disturbing themes and atmosphere rather than jump scares."

  • Value
    4

    "Free game with strong emotional impact and meaningful message; good value for time invested."

  • Violence
    5

    "Depicts implied sexual abuse and trauma; violent themes central to narrative."

  • Survival
    3

    "Narrative involves avoiding harm and seeking escape; survival is a key theme."

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    Last update: 06/03/2026