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Oddworld: Abe's Oddysee® similar games & best alternatives

Oddworld: Abe's Oddysee®

PC (Microsoft Windows), DOS, PlayStation 3, PlayStation, PlayStation Portable • 2010

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Quick resume

Selected by the fickle finger of fate, Abe™, floor-waxer first class for RuptureFarms, was catapulted into a life of adventure when he overheard plans by his boss, Molluck the Glukkon™, to turn Abe and his fellow Mudokons into Tasty Treats as part of a last-ditch effort to rescue Molluck's failing meat-packing empire.

Global score

85/100

Genres

Adventure, Platform, Puzzle

Similar games

    Pros

    • Unique and immersive world
    • Challenging and rewarding puzzles
    • Strong narrative and atmosphere
    • Nostalgic value
    • Innovative gameplay mechanics

    Cons

    • Dated graphics and controls
    • Frustrating save system
    • High difficulty and trial-and-error
    • Some technical issues on pc port
    • Lack of quicksave feature

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Expression, Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to explore multiple solutions to puzzles and choose how to rescue Mudokons, including possessing enemies and using different strategies."

    • Competence
      5

      "The game is challenging with precise platforming, puzzle solving, and requires skill and timing to progress and save Mudokons."

    • Competition
      -4

      "Focus is on personal progress and puzzle solving without competitive elements or player comparison."

    • Continuation
      3

      "Players report long play sessions, replaying difficult sections, and dedication to saving all Mudokons, indicating habitual engagement."

    • Cooperation
      3

      "Game mechanics involve guiding and commanding Mudokons to safety, requiring indirect cooperation with AI characters."

    • Creativity
      3

      "Players can experiment with different ways to solve puzzles, including possessing enemies and using environment creatively."

    • Domination
      -5

      "No evidence of exerting control over other players; interactions are cooperative or single-player focused."

    • Escapism
      4

      "Players use the game for nostalgia, immersion in a unique world, and distraction through challenging gameplay."

    • Expectation
      -4

      "Players engage voluntarily out of personal interest and nostalgia, not due to obligation or external pressure."

    • Experimenting
      4

      "The game encourages trying different puzzle solutions and exploring secret areas, promoting experimentation."

    • Exploration
      4

      "Many hidden rooms and secret Mudokons to find encourage curiosity-driven exploration."

    • Expression
      -3

      "Limited character customization; focus is on gameplay and puzzle solving rather than avatar personalization."

    • Fantasy
      5

      "Set in a fictional alien world with imaginative creatures and a dark, satirical storyline."

    • Fellowship
      -2

      "Primarily a single-player experience with limited social interaction beyond guiding AI characters."

    • Growth
      4

      "Players develop skills in timing, puzzle solving, and strategic thinking throughout the game."

    • Health
      -5

      "Sedentary gameplay typical of platformers; no physical activity or health-related features."

    • Idle
      -4

      "Requires constant attention and focus due to challenging platforming and puzzle elements."

    • Intimacy
      -4

      "Minimal social or emotional connection beyond the single-player narrative experience."

    • Leadership
      2

      "Indirect leadership through commanding Mudokons, but no multiplayer leadership roles."

    • Progression
      4

      "Progression through rescuing Mudokons, unlocking new areas, and completing levels."

    • Relaxation
      -2

      "High difficulty and trial-and-error gameplay create tension and frustration rather than relaxation."

    • Sensation
      3

      "Atmospheric visuals and sound design provide sensory engagement and emotional impact."

    • Status
      -4

      "No social status or recognition systems; focus is on individual achievement."

    • Story
      5

      "Strong narrative immersion with a dark, satirical story about slavery and corporate greed."

    • Strategy
      5

      "Requires careful planning, timing, and problem solving to navigate hazards and rescue Mudokons."

    • Thrill
      3

      "Tense moments and chase sequences provide suspense and excitement."

    • Value
      4

      "Highly regarded as a classic with good value for price, especially for nostalgic players."

    • Violence
      2

      "Contains combat elements like possessing enemies to cause destruction, but violence is stylized and puzzle-oriented."

    • Survival
      4

      "Gameplay centers on avoiding death and hazards to survive and progress."

    Where to buy

    Last update: 29/04/2026