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Oddworld: Abe's Exoddus®

PlayStation Portable, PlayStation 3, PC (Microsoft Windows), PlayStation • 2010

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Quick resume

Abe's peaceful retirement was shattered when visited by a vision from the Mudokon Spirit Guides. Abe™ learned the Magog Cartel was mining Necrum, the sacred Mudokon city of the dead, to collect bones to make super-addictive SoulStorm Brew.

Global score

95/100

Genres

Adventure, Puzzle, Platform

Pros

  • Challenging and rewarding gameplay
  • Strong nostalgic and emotional appeal
  • Innovative possession and gamespeak mechanics
  • Engaging story and atmosphere
  • Excellent value for price

Cons

  • Dated graphics and resolution
  • Clunky controls for modern players
  • Some frustrating difficulty spikes
  • Lack of native controller support without patches
  • Limited social or multiplayer features

Motivations

  • Autonomy
    4

    "Players have extensive control over Abe's actions, including movement, possession of various creatures, and complex GameSpeak commands, allowing freedom in problem solving and decision making."

  • Competence
    4

    "The game presents challenging platforming and puzzles requiring skill, timing, and strategy, with quicksave reducing frustration but maintaining difficulty."

  • Competition
    -4

    "Focus is on personal progression and puzzle solving without competitive or ranked multiplayer elements."

  • Continuation
    4

    "Players report long play sessions, replaying the game multiple times, and strong nostalgic attachment encouraging habitual play."

  • Cooperation
    2

    "GameSpeak mechanics involve commanding multiple Mudokons and coordinating their actions, implying cooperative task management within single-player gameplay."

  • Creativity
    3

    "Players creatively use possession mechanics and GameSpeak commands to solve puzzles and navigate levels, with multiple approaches possible."

  • Domination
    -3

    "Interactions emphasize guiding and saving Mudokons rather than exerting power over others; no evidence of dominance over other players."

  • Escapism
    4

    "Players use the game as a nostalgic escape and immersive experience in a unique fictional world."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia, with no indication of obligation or external pressure."

  • Experimenting
    3

    "The game encourages trying new mechanics like possessing different creatures and using varied GameSpeak commands to explore solutions."

  • Exploration
    3

    "Players explore multiple interconnected screens and secret areas, with curiosity-driven discovery rewarded."

  • Expression
    -2

    "Limited customization; players control Abe and other creatures but no significant avatar or environment personalization."

  • Fantasy
    5

    "Set in a dark, imaginative fictional world with fantastical creatures and supernatural abilities like possession and explosive farts."

  • Fellowship
    -3

    "Primarily a single-player experience with limited social interaction beyond in-game character commands."

  • Growth
    4

    "Players develop skills in platforming, puzzle solving, and mastering complex controls and commands."

  • Health
    -5

    "Sedentary gameplay typical of platformers; no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and precise timing; not suited for casual or background play."

  • Intimacy
    -4

    "Minimal social or emotional connection beyond gameplay; no multiplayer or relationship-building features."

  • Leadership
    2

    "Players lead groups of Mudokons via commands, demonstrating leadership in guiding NPCs."

  • Progression
    3

    "Progression through levels, rescuing Mudokons, and unlocking new abilities and areas."

  • Relaxation
    -1

    "While some find it enjoyable, the game’s difficulty and trial-and-error nature create tension and challenge."

  • Sensation
    2

    "The game offers atmospheric audio-visuals and dynamic music that enhance emotional engagement."

  • Status
    -4

    "No social status or recognition systems; focus is on individual gameplay experience."

  • Story
    4

    "Strong narrative immersion with engaging plot, characters, and cutscenes integral to the experience."

  • Strategy
    4

    "Requires planning, problem solving, and tactical use of possession and commands to overcome obstacles."

  • Thrill
    3

    "Players experience suspense and tension from timed sequences, stealth, and challenging platforming."

  • Value
    5

    "Highly praised for excellent value given its low price, length, and replayability."

  • Violence
    1

    "Contains combat and ability to kill enemies, but also emphasizes rescue and non-violent puzzle solving."

  • Survival
    3

    "Players must avoid death and manage risks to keep Abe and Mudokons alive through hazardous environments."

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    Last update: 06/03/2026