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The Windows Are Gone

PC (Microsoft Windows) • 2023

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Quick resume

Haunted by grief and guilt after a tragic accident, you start seeing a house in your dreams. No matter what you do, you can't get its image out of your mind. You feel it calling for you, so you answer it.

Global score

93/100

Genres

Action, Indie, Adventure

Pros

  • Excellent atmosphere and sound design
  • Engaging psychological horror story
  • Creative unpacking and decorating mechanics
  • Multiple endings and secrets
  • Free to play

Cons

  • Lack of save system causing frustration
  • Bugs and softlocks reported
  • Slow pacing at start
  • Some narrative over-explanation
  • Limited replayability due to linear progression

Motivations

  • Autonomy
    3

    "Players have freedom to unpack and decorate the house as they see fit, but progression is sometimes forced by scripted events limiting full autonomy."

  • Competence
    2

    "Gameplay involves simple tasks like moving and unpacking boxes with some puzzle elements, providing moderate skill engagement."

  • Competition
    -5

    "No competitive elements; focus is on personal experience and story exploration."

  • Continuation
    2

    "Players often replay to discover secrets and alternate endings, but bugs and lack of save system hinder prolonged engagement."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer features."

  • Creativity
    3

    "Players can creatively decorate and arrange items in the house, expressing personal style within the game."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is solitary and introspective."

  • Escapism
    4

    "Strong psychological horror atmosphere and narrative provide immersive escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and intrinsic motivation, with no external pressure."

  • Experimenting
    3

    "Players explore decorating options and uncover secrets, encouraging experimentation within the environment."

  • Exploration
    3

    "Exploration of the house and discovery of secrets and VHS tapes drive curiosity and engagement."

  • Expression
    3

    "Customization through item placement and decoration allows self-expression in the game environment."

  • Fantasy
    3

    "The game features surreal and psychological horror elements with a fictional narrative and eerie atmosphere."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players learn story details and uncover secrets, though gameplay skill development is limited."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to unpack, explore, and follow story; not designed for casual or background play."

  • Intimacy
    -4

    "Minimal social interaction; emotional engagement is with the narrative rather than other players."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Progression through story, unlocking endings, and collecting secrets provides a sense of advancement."

  • Relaxation
    2

    "Slow pacing and atmospheric tension create a balance of calm and unease, offering a unique flow experience."

  • Sensation
    4

    "Strong sensory stimulation through sound design and eerie visuals enhances emotional impact."

  • Status
    -5

    "No social recognition or status systems; focus is on personal experience."

  • Story
    5

    "Narrative immersion is central, with multiple endings, secrets, and emotional storytelling."

  • Strategy
    -2

    "Minimal strategic or problem-solving demands; gameplay is straightforward and narrative-driven."

  • Thrill
    3

    "Psychological horror and suspense build tension and deliver moments of unease and fright."

  • Value
    5

    "Highly praised for quality and content given that it is a free game, offering excellent value."

  • Violence
    -5

    "No combat or destructive gameplay; focus is on exploration and psychological horror."

  • Survival
    -5

    "No survival mechanics or threat avoidance; environment is stable though unsettling."

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    Last update: 06/03/2026