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Rogue Trooper Redux

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2017

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Quick resume

A pioneering tactical shooter and landmark comic book adaptation, Rogue Trooper is back, remastered and revitalised in true high definition. Experience acclaimed third-person action in this BAFTA-nominated tale of betrayal and revenge at the far reaches of the galaxy!

Global score

78/100

Genres

Action, Adventure, Shooter, Arcade

Pros

  • Faithful adaptation of cult classic
  • Engaging sci-fi story and atmosphere
  • Tactical combat with weapon customization
  • Improved graphics and visuals
  • Nostalgic appeal for fans

Cons

  • Clunky controls and awkward aiming
  • Dumb ai and cover system issues
  • Short campaign length
  • Limited multiplayer and replayability
  • Sound mixing problems and bugs

Motivations

  • Autonomy
    2

    "Players can choose different tactical approaches such as stealth or guns blazing, and use various weapon attachments and gadgets, but gameplay is mostly linear and objective-driven."

  • Competence
    3

    "Combat involves skillful aiming, use of cover, and tactical switching between bio-chip abilities, though some controls and AI issues reduce challenge."

  • Competition
    -3

    "Focus is primarily on single-player campaign experience with minimal active multiplayer presence and no strong competitive elements."

  • Continuation
    -2

    "Short campaign length (around 6-8 hours), limited replayability, and some players report frustration with bugs and clunky mechanics."

  • Cooperation
    1

    "Includes limited online co-op for specific scenes, but mostly a single-player experience with minor cooperative elements."

  • Creativity
    1

    "Players can customize weapons with attachments and use different tactical gadgets, but level design and progression are linear with limited creative freedom."

  • Domination
    -4

    "Gameplay emphasizes shared squad tactics and cooperation with bio-chip companions rather than exerting superiority over other players."

  • Escapism
    4

    "Immersive sci-fi setting and narrative provide a strong escape from real life, with players enjoying the nostalgic and atmospheric world."

  • Expectation
    -3

    "Players engage out of personal interest and nostalgia rather than obligation; some mention playing for fun and appreciation of the franchise."

  • Experimenting
    2

    "Players can experiment with different weapons, gadgets, and tactical approaches, though overall gameplay is constrained by linear design."

  • Exploration
    -2

    "Levels are linear and mission-based with limited open exploration or discovery of secrets."

  • Expression
    -3

    "Limited character customization or self-expression; mostly standardized character models and preset aesthetics."

  • Fantasy
    4

    "Strongly rooted in sci-fi comic book fantasy with genetically engineered soldiers, bio-chips, and a dystopian war setting."

  • Fellowship
    -2

    "Primarily a single-player experience with minimal social or community interaction; online multiplayer is mostly inactive."

  • Growth
    2

    "Players learn to use different tactical abilities and weapon upgrades, though progression is straightforward and limited."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during combat and mission objectives; not designed for casual or background play."

  • Intimacy
    -4

    "Limited social interaction or emotional connection beyond scripted bio-chip companion dialogue."

  • Leadership
    -2

    "Players coordinate with AI companions but do not lead other human players or manage groups."

  • Progression
    3

    "Players collect salvage to upgrade weapons and abilities, providing a sense of advancement through the campaign."

  • Relaxation
    0

    "Mixed experience; some find it fun and nostalgic, others find controls clunky and combat frustrating."

  • Sensation
    2

    "Visual and audio improvements provide sensory stimulation, though some sound mixing issues and dated animations reduce impact."

  • Status
    -4

    "Game focuses on individual experience without social recognition or status systems."

  • Story
    3

    "Narrative is a core element with a classic revenge plot and comic book lore, supported by cutscenes and character dialogue."

  • Strategy
    3

    "Tactical use of cover, weapon attachments, and bio-chip abilities requires planning and problem solving."

  • Thrill
    1

    "Combat provides some tension and excitement, but is often undermined by clunky controls and AI issues."

  • Value
    -2

    "Mixed opinions on value; many recommend buying on sale due to short length and limited improvements over original."

  • Violence
    4

    "Third-person shooter with combat, gunplay, explosions, and destruction as core gameplay elements."

  • Survival
    2

    "Players manage resources like ammo and medkits, and must avoid death in combat, though difficulty is moderate."

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    Last update: 06/03/2026