Rogue Trooper Redux Thumbnail

Rogue Trooper Redux similar games & best alternatives

Rogue Trooper Redux

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2017

Related articles

Quick resume

A pioneering tactical shooter and landmark comic book adaptation, Rogue Trooper is back, remastered and revitalised in true high definition. Experience acclaimed third-person action in this BAFTA-nominated tale of betrayal and revenge at the far reaches of the galaxy!

Global score

78/100

Genres

Action, Adventure, Arcade, Shooter

Similar games

    Pros

    • Faithful adaptation of cult classic
    • Engaging sci-fi story and atmosphere
    • Tactical combat with weapon customization
    • Improved graphics and visuals
    • Nostalgic appeal for fans

    Cons

    • Clunky controls and awkward aiming
    • Dumb ai and cover system issues
    • Short campaign length
    • Limited multiplayer and replayability
    • Sound mixing problems and bugs

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Value, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      2

      "Players can choose different tactical approaches such as stealth or guns blazing, and use various weapon attachments and gadgets, but gameplay is mostly linear and objective-driven."

    • Competence
      3

      "Combat involves skillful aiming, use of cover, and tactical switching between bio-chip abilities, though some controls and AI issues reduce challenge."

    • Competition
      -3

      "Focus is primarily on single-player campaign experience with minimal active multiplayer presence and no strong competitive elements."

    • Continuation
      -2

      "Short campaign length (around 6-8 hours), limited replayability, and some players report frustration with bugs and clunky mechanics."

    • Cooperation
      1

      "Includes limited online co-op for specific scenes, but mostly a single-player experience with minor cooperative elements."

    • Creativity
      1

      "Players can customize weapons with attachments and use different tactical gadgets, but level design and progression are linear with limited creative freedom."

    • Domination
      -4

      "Gameplay emphasizes shared squad tactics and cooperation with bio-chip companions rather than exerting superiority over other players."

    • Escapism
      4

      "Immersive sci-fi setting and narrative provide a strong escape from real life, with players enjoying the nostalgic and atmospheric world."

    • Expectation
      -3

      "Players engage out of personal interest and nostalgia rather than obligation; some mention playing for fun and appreciation of the franchise."

    • Experimenting
      2

      "Players can experiment with different weapons, gadgets, and tactical approaches, though overall gameplay is constrained by linear design."

    • Exploration
      -2

      "Levels are linear and mission-based with limited open exploration or discovery of secrets."

    • Expression
      -3

      "Limited character customization or self-expression; mostly standardized character models and preset aesthetics."

    • Fantasy
      4

      "Strongly rooted in sci-fi comic book fantasy with genetically engineered soldiers, bio-chips, and a dystopian war setting."

    • Fellowship
      -2

      "Primarily a single-player experience with minimal social or community interaction; online multiplayer is mostly inactive."

    • Growth
      2

      "Players learn to use different tactical abilities and weapon upgrades, though progression is straightforward and limited."

    • Health
      -5

      "Typical sedentary gaming experience with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention during combat and mission objectives; not designed for casual or background play."

    • Intimacy
      -4

      "Limited social interaction or emotional connection beyond scripted bio-chip companion dialogue."

    • Leadership
      -2

      "Players coordinate with AI companions but do not lead other human players or manage groups."

    • Progression
      3

      "Players collect salvage to upgrade weapons and abilities, providing a sense of advancement through the campaign."

    • Relaxation
      0

      "Mixed experience; some find it fun and nostalgic, others find controls clunky and combat frustrating."

    • Sensation
      2

      "Visual and audio improvements provide sensory stimulation, though some sound mixing issues and dated animations reduce impact."

    • Status
      -4

      "Game focuses on individual experience without social recognition or status systems."

    • Story
      3

      "Narrative is a core element with a classic revenge plot and comic book lore, supported by cutscenes and character dialogue."

    • Strategy
      3

      "Tactical use of cover, weapon attachments, and bio-chip abilities requires planning and problem solving."

    • Thrill
      1

      "Combat provides some tension and excitement, but is often undermined by clunky controls and AI issues."

    • Value
      -2

      "Mixed opinions on value; many recommend buying on sale due to short length and limited improvements over original."

    • Violence
      4

      "Third-person shooter with combat, gunplay, explosions, and destruction as core gameplay elements."

    • Survival
      2

      "Players manage resources like ammo and medkits, and must avoid death in combat, though difficulty is moderate."

    Where to buy

    Last update: 29/04/2026