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Mars: War Logs

Xbox 360, PlayStation 3, PC (Microsoft Windows) • 2013

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Quick resume

An Intense Cyberpunk Rpg On the Red Planet! Mars War Logs takes you to Mars, nearly a century after the cataclysm that threw the planet and its colonists into chaos. Water has become the most precious resource on the arid red planet, with a few companies fighting a perpetual war for its control.

Global score

75/100

Genres

Action, Role-playing (RPG), Adventure

Pros

  • Engaging story with meaningful choices
  • Challenging and tactical combat
  • Immersive sci-fi mars setting
  • Character progression and crafting
  • Good value especially on sale

Cons

  • Linear and corridor-like level design
  • Limited companion control
  • Dated graphics and animations
  • Some clunky controls and camera issues
  • Short game length

Motivations

  • Autonomy
    3

    "Players can make meaningful choices affecting story, character relationships, and endings, though gameplay is somewhat linear and corridor-like."

  • Competence
    3

    "Combat requires skillful timing, use of abilities, and tactical thinking, especially at higher difficulties."

  • Competition
    -4

    "Focus is on single-player experience with no evidence of player-vs-player or competitive modes."

  • Continuation
    2

    "Players report engaging story and combat that encourage replaying for different endings, though game is relatively short."

  • Cooperation
    1

    "Players have a single companion with limited control, providing some cooperative combat support but mostly solo play."

  • Creativity
    2

    "Crafting and weapon/armor modification systems allow some customization and creative problem solving."

  • Domination
    -3

    "Interactions emphasize roleplaying and choices rather than exerting control or superiority over others."

  • Escapism
    4

    "Immersive sci-fi setting and story provide a strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest in story and gameplay without obligation or external pressure."

  • Experimenting
    2

    "Skill trees and combat styles encourage trying different builds and tactics."

  • Exploration
    -3

    "Game world is composed of linear, corridor-like maps with limited open exploration."

  • Expression
    2

    "Players can customize weapons and armor appearance through crafting and upgrades."

  • Fantasy
    3

    "Fictional sci-fi setting with technomancy powers and post-apocalyptic Mars environment."

  • Fellowship
    -3

    "Primarily a single-player experience with minimal social or community features."

  • Growth
    3

    "Character progression through skill trees and equipment upgrades supports learning and development."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention during combat and story progression; not a casual or background game."

  • Intimacy
    1

    "Includes limited romantic interactions and companion relationships but no deep social bonding."

  • Leadership
    -2

    "Player leads their own character but companion control is limited and cooperative."

  • Progression
    3

    "Experience points, skill trees, crafting, and equipment upgrades provide clear progression."

  • Relaxation
    0

    "Mixed reports: some find combat challenging and tense, others find it enjoyable and engaging."

  • Sensation
    1

    "Atmosphere and music contribute to immersive experience but graphics and animations are dated."

  • Status
    -4

    "No social recognition or ranking systems; focus is on individual story experience."

  • Story
    4

    "Narrative-driven game with branching dialogue, character development, and multiple endings."

  • Strategy
    3

    "Combat and skill choices require tactical planning and problem solving."

  • Thrill
    2

    "Combat difficulty and tactical encounters provide moments of suspense and challenge."

  • Value
    4

    "Players find good value especially when purchased on sale for the amount of content and enjoyment."

  • Violence
    3

    "Combat involves melee, ranged attacks, and disabling enemies, with options to kill or incapacitate."

  • Survival
    3

    "Game involves managing health, resources, and overcoming combat threats to survive."

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    Last update: 06/03/2026