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Shakedown: Hawaii

Wii U, PlayStation 3, Nintendo Switch, PlayStation 5, PlayStation Vita, PC (Microsoft Windows), Wii, PlayStation 4, Nintendo 3DS • 2020

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Quick resume

Build a "legitimate" corporation via open world missions, shakedowns, sabotage and property acquisition.

Global score

90/100

Genres

Action, Adventure, Indie, Racing, Shooter, Arcade

Pros

  • Fun nostalgic gta-style gameplay
  • Great pixel art and soundtrack
  • Humorous and satirical story
  • Open world with many activities
  • Property management adds depth

Cons

  • Game is too easy with low challenge
  • Some repetitive missions and tasks
  • Short overall length
  • Limited character uniqueness
  • Controversial epic exclusivity

Motivations

  • Autonomy
    3

    "Players have freedom to choose missions, buy properties, and approach combat with various weapons and tactics, though some missions are linear."

  • Competence
    2

    "Gameplay involves skillful shooting and driving, but overall the game is described as easy with limited challenge."

  • Competition
    -3

    "Focus is on personal progress and property acquisition; no mention of ranked or PvP competition."

  • Continuation
    3

    "Players engage in long sessions with many missions and property management, though some find it repetitive and short."

  • Cooperation
    -5

    "Game is single-player focused with no cooperative multiplayer or teamwork elements."

  • Creativity
    2

    "Players can customize characters and choose how to approach missions, but gameplay mostly follows predefined structures."

  • Domination
    -4

    "Interactions are mostly against AI with no social dominance or trash talk; gameplay is individual."

  • Escapism
    4

    "Players enjoy a humorous, satirical world that provides distraction and stress relief from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and nostalgia, not out of obligation or pressure."

  • Experimenting
    2

    "Some experimentation with weapons and property management, but many missions are repetitive and straightforward."

  • Exploration
    3

    "Open world with many buildings to enter and explore, collectibles to find, and secrets to discover."

  • Expression
    2

    "Character customization and vehicle choices allow some self-expression, though limited."

  • Fantasy
    -1

    "Game is a satirical take on realistic corporate and capitalist themes, with some exaggerated elements."

  • Fellowship
    -5

    "No significant social or community features; primarily a solo experience."

  • Growth
    3

    "Players learn and develop through property management, mission completion, and upgrading characters."

  • Health
    -5

    "Game is sedentary with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires active engagement and focus; some waiting for income but mostly continuous gameplay."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; interactions are surface-level and brief."

  • Leadership
    -5

    "No leadership or group management roles; player acts individually."

  • Progression
    4

    "Strong emphasis on accumulating properties, upgrades, and increasing daily income."

  • Relaxation
    3

    "Generally a chill, humorous experience with some tension in combat but overall easy difficulty."

  • Sensation
    3

    "Enjoyable pixel art, catchy soundtrack, and satisfying destruction provide sensory stimulation."

  • Status
    -4

    "Achievements exist but social recognition or popularity is minimal; focus is on personal goals."

  • Story
    3

    "Narrative satire on capitalism and corporate greed with character-driven missions and plot."

  • Strategy
    2

    "Some strategic elements in property buying and mission approach, but many tasks are repetitive and straightforward."

  • Thrill
    1

    "Some excitement from combat and missions, but overall low risk and easy difficulty reduce thrill."

  • Value
    3

    "Generally considered good value especially on sale, with many hours of content and replayability."

  • Violence
    3

    "Combat and destruction are core gameplay elements with guns, explosives, and environmental damage."

  • Survival
    -2

    "Minimal survival challenge; player rarely dies and health management is simple."

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    Last update: 06/03/2026