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She Remembered Caterpillars similar games & best alternatives

She Remembered Caterpillars

PC (Microsoft Windows), Nintendo Switch, Mac • 2017

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Quick resume

A fungipunk fantasy about love, loss, and holding on, told in the format of a color-based puzzle game. A tale as the bond between parent and child, this lush and bewildering title will have players testing their wits against a variety of challenges, all beautiful and very strange.

Global score

95/100

Genres

Indie, Puzzle

Similar games

    Pros

    • Challenging and well-designed puzzles
    • Beautiful hand-drawn art style
    • Soothing and atmospheric music
    • Unique and progressive color-based mechanics
    • Emotionally touching narrative

    Cons

    • Short game length
    • Some puzzles can be frustratingly difficult
    • Lack of hints or tutorial for complex mechanics
    • Story is vague and minimalistic
    • Controls and pathfinding occasionally awkward

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Strategy, Competence, Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players freely control the movement and combination/splitting of colored creatures to solve puzzles, requiring personal decision-making and strategy."

    • Competence
      5

      "The game offers challenging puzzles that require logical thinking, planning, and mastery of mechanics, providing strong feedback and satisfaction upon solving."

    • Competition
      -4

      "Focus is on individual puzzle solving at one's own pace without competitive elements or comparison to others."

    • Continuation
      3

      "Players report becoming addicted to progressing through puzzles, with a desire to solve 'just one more' level, though the game is relatively short."

    • Cooperation
      -5

      "Single-player experience focused on individual puzzle solving with no multiplayer or cooperative gameplay."

    • Creativity
      3

      "Players experiment with combining and splitting creatures and manipulating colors, allowing creative problem solving within set mechanics."

    • Domination
      -5

      "No elements of exerting control over others; gameplay is solitary and cooperative or competitive domination is absent."

    • Escapism
      3

      "The game offers an immersive, calming atmosphere with a touching story, providing emotional engagement and distraction from real life."

    • Expectation
      -4

      "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

    • Experimenting
      4

      "Players explore new puzzle mechanics progressively introduced, experimenting with color combinations and puzzle elements."

    • Exploration
      2

      "Exploration is limited to discovering new puzzle mechanics and level designs rather than open-world or spatial discovery."

    • Expression
      -3

      "Limited customization; players interact with predefined characters and environments without personal aesthetic modifications."

    • Fantasy
      3

      "The game features a surreal, imaginative world with fictional creatures and abstract storytelling."

    • Fellowship
      -5

      "No social or community features; gameplay is solitary with minimal social interaction."

    • Growth
      4

      "Players develop puzzle-solving skills and understanding of complex mechanics over time."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention and active problem solving; not suitable for passive or background play."

    • Intimacy
      -5

      "No social or emotional relationship-building features; solitary experience."

    • Leadership
      -5

      "No leadership or group management elements; single-player puzzle focus."

    • Progression
      4

      "Progression through increasingly difficult puzzles and unlocking new mechanics and levels."

    • Relaxation
      3

      "Atmospheric music and art create a calming environment, though some puzzles induce mental challenge and tension."

    • Sensation
      3

      "Enjoyable hand-drawn visuals and soothing music provide pleasant sensory stimulation."

    • Status
      -5

      "No social recognition or status systems; achievements exist but are personal."

    • Story
      3

      "A subtle, emotionally touching narrative is told through text snippets between puzzles, adding depth to the experience."

    • Strategy
      5

      "Puzzles require logical reasoning, planning, and strategic sequencing of moves."

    • Thrill
      1

      "Some mental tension from challenging puzzles, but no high-risk or suspenseful gameplay elements."

    • Value
      2

      "Generally considered good value for puzzle fans, though some note the game is short and best purchased on sale."

    • Violence
      -5

      "No violence; gameplay centers on constructive puzzle solving."

    • Survival
      -5

      "No survival or threat avoidance mechanics; stable puzzle environment."

    Last update: 29/04/2026