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She Remembered Caterpillars

Nintendo Switch, PC (Microsoft Windows), Mac • 2017

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Quick resume

A fungipunk fantasy about love, loss, and holding on, told in the format of a color-based puzzle game. A tale as the bond between parent and child, this lush and bewildering title will have players testing their wits against a variety of challenges, all beautiful and very strange.

Global score

95/100

Genres

Indie, Puzzle

Pros

  • Challenging and well-designed puzzles
  • Beautiful hand-drawn art style
  • Soothing and atmospheric music
  • Unique and progressive color-based mechanics
  • Emotionally touching narrative

Cons

  • Short game length
  • Some puzzles can be frustratingly difficult
  • Lack of hints or tutorial for complex mechanics
  • Story is vague and minimalistic
  • Controls and pathfinding occasionally awkward

Motivations

  • Autonomy
    4

    "Players freely control the movement and combination/splitting of colored creatures to solve puzzles, requiring personal decision-making and strategy."

  • Competence
    5

    "The game offers challenging puzzles that require logical thinking, planning, and mastery of mechanics, providing strong feedback and satisfaction upon solving."

  • Competition
    -4

    "Focus is on individual puzzle solving at one's own pace without competitive elements or comparison to others."

  • Continuation
    3

    "Players report becoming addicted to progressing through puzzles, with a desire to solve 'just one more' level, though the game is relatively short."

  • Cooperation
    -5

    "Single-player experience focused on individual puzzle solving with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players experiment with combining and splitting creatures and manipulating colors, allowing creative problem solving within set mechanics."

  • Domination
    -5

    "No elements of exerting control over others; gameplay is solitary and cooperative or competitive domination is absent."

  • Escapism
    3

    "The game offers an immersive, calming atmosphere with a touching story, providing emotional engagement and distraction from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "Players explore new puzzle mechanics progressively introduced, experimenting with color combinations and puzzle elements."

  • Exploration
    2

    "Exploration is limited to discovering new puzzle mechanics and level designs rather than open-world or spatial discovery."

  • Expression
    -3

    "Limited customization; players interact with predefined characters and environments without personal aesthetic modifications."

  • Fantasy
    3

    "The game features a surreal, imaginative world with fictional creatures and abstract storytelling."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary with minimal social interaction."

  • Growth
    4

    "Players develop puzzle-solving skills and understanding of complex mechanics over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and active problem solving; not suitable for passive or background play."

  • Intimacy
    -5

    "No social or emotional relationship-building features; solitary experience."

  • Leadership
    -5

    "No leadership or group management elements; single-player puzzle focus."

  • Progression
    4

    "Progression through increasingly difficult puzzles and unlocking new mechanics and levels."

  • Relaxation
    3

    "Atmospheric music and art create a calming environment, though some puzzles induce mental challenge and tension."

  • Sensation
    3

    "Enjoyable hand-drawn visuals and soothing music provide pleasant sensory stimulation."

  • Status
    -5

    "No social recognition or status systems; achievements exist but are personal."

  • Story
    3

    "A subtle, emotionally touching narrative is told through text snippets between puzzles, adding depth to the experience."

  • Strategy
    5

    "Puzzles require logical reasoning, planning, and strategic sequencing of moves."

  • Thrill
    1

    "Some mental tension from challenging puzzles, but no high-risk or suspenseful gameplay elements."

  • Value
    2

    "Generally considered good value for puzzle fans, though some note the game is short and best purchased on sale."

  • Violence
    -5

    "No violence; gameplay centers on constructive puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable puzzle environment."

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    Last update: 06/03/2026