Figment similar games & best alternatives
Figment
2017
Related articles
Quick resume
Figment is an action-adventure game that invites you to explore a unique surreal universe filled with music, humor and multi layered narrative. Join Dusty and his ever-optimistic friend, Piper, on an adventure through the different sides of the mind seeking to restore the courage that's been lost.
Global score
87/100
Genres
Action, Adventure, Casual, Indie, Platform, Music, Puzzle
Similar games
Pros
- Unique hand-drawn art style
- Excellent and dynamic soundtrack
- Creative and varied puzzles
- Engaging symbolic story
- Accessible gameplay
Cons
- Short game length
- Some backtracking required
- Simple combat mechanics
- Occasional control and movement issues
- Limited replayability
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Creativity, Violence, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
-
Autonomy3
"Players control Dusty and make decisions to solve puzzles and fight nightmares, with some freedom in exploration and puzzle approaches."
-
Competence2
"Puzzles and combat provide moderate challenge; combat is simple but puzzles require some thought and problem solving."
-
Competition-4
"No evidence of competitive elements; gameplay is single-player and focuses on personal progress without comparison."
-
Continuation1
"Game length is short (4-7 hours), with some backtracking; players enjoy the atmosphere and music, encouraging continued play."
-
Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay."
-
Creativity5
"Highly creative hand-drawn art style, surreal environments, imaginative puzzles, and musical integration."
-
Domination-5
"No elements of domination or power over others; interactions are narrative and puzzle-based."
-
Escapism4
"Players immerse in a surreal, symbolic world representing the subconscious mind, providing emotional escape and reflection."
-
Expectation-4
"Players engage voluntarily for enjoyment and personal interest, not out of obligation or pressure."
-
Experimenting3
"Players explore different puzzle mechanics and musical elements, experimenting with solutions and environment."
-
Exploration3
"Exploration of various themed brain regions with unique environments and collectibles encourages discovery."
-
Expression-3
"Limited character customization; expression mainly through narrative and environmental storytelling."
-
Fantasy5
"Strong fantasy and surrealism theme; the game world is a metaphorical representation of the mind with imaginative elements."
-
Fellowship-5
"No social or community features; strictly single-player experience."
-
Growth2
"Players develop puzzle-solving skills and learn game mechanics; some character progression via collectibles."
-
Health-5
"Sedentary gameplay with no physical activity or health-related features."
-
Idle-3
"Requires focused attention on puzzles and combat; not designed for idle or background play."
-
Intimacy-4
"Limited emotional connection mainly through story and character dialogue; no social intimacy."
-
Leadership-5
"No leadership or group management elements; single-player narrative focus."
-
Progression3
"Progression through story advancement, puzzle completion, and collecting memories and achievements."
-
Relaxation3
"Generally relaxing with soothing music and art; some tension during boss fights but overall calm experience."
-
Sensation4
"Rich sensory experience with dynamic music, voice acting, and colorful visuals providing emotional engagement."
-
Status-5
"No social status or recognition systems; focus is on personal experience."
-
Story4
"Narrative immersion with symbolic story about courage, fear, and healing within the mind."
-
Strategy2
"Puzzles require logical thinking and planning; combat is simple and less strategic."
-
Thrill1
"Some suspense in boss fights and puzzle solving, but overall a low-risk, calm experience."
-
Value2
"Good value especially on sale; short length but high quality in art, music, and story."
-
Violence-2
"Combat is light and cartoonish; focus is more on puzzles and story than violence."
-
Survival-3
"Minimal threat level; death is forgiving with quick respawns and no harsh penalties."
Last update: 29/04/2026