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Candle

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2016

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Quick resume

Candle is an adventure with challenging puzzles. Play as Teku, a young novice on a dangerous journey to rescue his tribe's shaman from the evil tribe of the Wakcha. But the way is littered with sinister traps and difficult obstacles.

Global score

79/100

Genres

Adventure, Indie, Puzzle, Platform

Pros

  • Beautiful hand-painted art style
  • Engaging and meaningful story
  • Challenging and clever puzzles
  • Immersive music and sound design
  • Unique blend of adventure and platforming

Cons

  • Clunky and sometimes frustrating controls
  • Some puzzles require trial and error or external guides
  • Hidden items and paths can be obscure
  • Slow and unskippable dialogue sequences
  • Platforming sections can be irritating

Motivations

  • Autonomy
    3

    "Players have freedom to explore, solve puzzles in various ways, and interact with the environment without strict linear guidance."

  • Competence
    4

    "The game offers challenging puzzles and platforming sections requiring skill, precision, and problem-solving, with frequent feedback through trial and error."

  • Competition
    -5

    "No evidence of competitive elements; gameplay is focused on personal puzzle solving and exploration."

  • Continuation
    2

    "Players report engaging story and art that encourage continued play, though some find difficulty and control issues limit prolonged sessions."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer features."

  • Creativity
    4

    "Hand-painted art style and puzzles encourage creative thinking and exploration of unique environments."

  • Domination
    -5

    "No elements of exerting control or superiority over others; gameplay is solitary and non-competitive."

  • Escapism
    4

    "Players appreciate the immersive world, art, and music as a form of escape and relaxation."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not obligation."

  • Experimenting
    3

    "The game encourages exploration and trying different puzzle solutions, though some puzzles require specific sequences."

  • Exploration
    4

    "Exploration of hand-painted environments and hidden areas is a key part of gameplay."

  • Expression
    -3

    "Limited customization or self-expression; focus is on narrative and puzzle solving rather than avatar personalization."

  • Fantasy
    4

    "Set in a mythical world inspired by South American tribal cultures with a fantasy narrative."

  • Fellowship
    -5

    "No social or community features; primarily a solo experience."

  • Growth
    3

    "Players develop problem-solving skills and learn puzzle mechanics progressively."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and puzzle solving; not designed for casual or idle play."

  • Intimacy
    -5

    "No close social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Progression through puzzle completion and story advancement with item collection."

  • Relaxation
    3

    "Relaxing art and music create a calming atmosphere despite some challenging puzzles."

  • Sensation
    2

    "Visual and auditory stimulation through unique art and soundtrack, though gameplay is more cerebral than sensory."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    4

    "Narrative-driven adventure with a meaningful story and character development."

  • Strategy
    3

    "Requires logical thinking and planning to solve puzzles and navigate obstacles."

  • Thrill
    1

    "Some suspense in platforming and puzzle timing, but overall controlled and calm experience."

  • Value
    3

    "Players feel the game offers good value for price, especially on sale, with quality art and gameplay."

  • Violence
    1

    "Some combat and enemy encounters with killing mechanics, but not the main focus."

  • Survival
    2

    "Avoiding traps and enemies is part of gameplay, requiring caution and timing."

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    Last update: 06/03/2026