We Need To Go Deeper similar games & best alternatives
We Need To Go Deeper
2019
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Quick resume
DIVE. DISCOVER. DIE. Crew a submarine with friends in We Need To Go Deeper - a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe.
Global score
86/100
Genres
Action, Indie, Simulator, Strategy, Adventure
Pros
- Strong cooperative gameplay with distinct roles
- Engaging procedural exploration and progression
- Unique art style and atmospheric soundtrack
- Active developer support and frequent updates
- Good replayability and social interaction
Cons
- Small player base and connectivity issues reported
- Some bugs and technical glitches remain
- Repetitive gameplay loop can emerge over time
- Limited single-player experience due to bot ai
- Occasional toxic player behavior in multiplayer
Motivations
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Autonomy4
"Players have distinct roles and can allocate power and manage submarine systems freely, indicating high control over actions."
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Competence4
"Game requires skillful teamwork, role mastery, and managing multiple systems under pressure, with feedback from progression and unlocks."
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Competition-3
"Focus is on cooperative play and personal/team progress rather than direct competition or leaderboards."
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Continuation3
"Players report habitual play and long sessions, motivated by progression, unlocks, and ongoing updates."
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Cooperation5
"Game is designed around teamwork with distinct roles and heavy reliance on communication and coordination."
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Creativity3
"Customization of characters and submarines, plus strategic power allocation, supports creative expression within structured gameplay."
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Domination-4
"Interactions emphasize equal participation and teamwork; reports of toxic players exist but game design encourages cooperation."
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Escapism4
"Players use the game as a fun, immersive escape with atmospheric art and sound, often playing to relax or socialize."
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Expectation-4
"Players engage voluntarily for enjoyment and social reasons, not out of obligation or pressure."
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Experimenting3
"Procedural generation and varied roles encourage trying new strategies and adapting to changing conditions."
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Exploration4
"Exploration of new biomes, caves, and secrets is a core gameplay element driving curiosity and discovery."
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Expression3
"Character and submarine customization allow for personal expression through cosmetics and gear."
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Fantasy3
"Game features imaginative underwater creatures and settings inspired by Jules Verne and Lovecraftian themes."
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Fellowship4
"Strong community focus with cooperative play, shared goals, and social interaction."
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Growth4
"Progression through unlocks, skill improvement, and learning roles supports personal development."
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Health-4
"Primarily sedentary gameplay with no physical activity elements."
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Idle-3
"Requires continuous attention and coordination during gameplay; not suited for passive or background play."
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Intimacy3
"Players form close bonds through teamwork and social communication, though not deeply emotional."
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Leadership2
"Some players take charge in roles like pilot or power manager, but leadership is shared and situational."
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Progression4
"Strong progression system with unlockable cosmetics, submarines, and gear earned through gameplay."
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Relaxation2
"Game balances challenge with fun, though moments of tension and chaos occur frequently."
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Sensation3
"Enjoyable art style, sound, and atmospheric effects provide sensory stimulation and emotional engagement."
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Status-2
"Recognition is mostly within small communities; no major social status or ranking systems."
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Story2
"Some lore and narrative elements exist, but gameplay is largely procedural and emergent."
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Strategy4
"Requires planning, resource management, and tactical decision-making in cooperative context."
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Thrill3
"Tense moments and suspense arise from survival challenges and boss encounters."
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Value3
"Players perceive good value for price due to frequent updates, content, and replayability."
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Violence2
"Combat against creatures is present but cartoonish and balanced by cooperative repair and survival."
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Survival4
"Core gameplay revolves around avoiding failure, managing resources, and surviving hostile environments."
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Last update: 06/03/2026