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Conqueror's Blade

PC (Microsoft Windows) • 2019

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Quick resume

Master the art of siege tactics in Conqueror's Blade, a tactical action MMO brought to you by Booming Tech. Create your hero, command medieval units, and ride out for epic online battles in a vast new world. Play for free today!

Global score

75/100

Genres

Action, Massively Multiplayer, Strategy, Free To Play, Tactical, Role-playing (RPG)

Pros

  • Engaging large scale pvp and territory wars
  • Deep tactical combat and unit management
  • Strong social and cooperative gameplay
  • Free to play with fair monetization
  • Open world exploration and resource gathering

Cons

  • Server instability and lag issues reported
  • Steep learning curve and confusing ui for new players
  • Imbalanced classes and units at times
  • Limited player trading and auction house problems
  • Grind-heavy progression and pay-to-speed elements

Motivations

  • Autonomy
    4

    "Players have significant control over their hero, unit composition, tactics, and strategic decisions in battles and territory wars."

  • Competence
    4

    "The game requires skillful combat, unit management, and strategic planning with feedback from competitive matches and progression."

  • Competition
    5

    "Strong emphasis on competitive territory wars, ranked matches, and player versus player combat with leaderboards and guild rivalries."

  • Continuation
    4

    "Players report long sessions, habitual play, and engagement in ongoing territory wars and progression systems."

  • Cooperation
    5

    "Teamwork and communication in Houses (guilds) and alliances are essential for success in territory wars and large battles."

  • Creativity
    3

    "Players can customize units, formations, and strategies, though within some predefined frameworks."

  • Domination
    3

    "Some reports of power dynamics in territory control and clan politics, but generally balanced interactions and shared decision-making."

  • Escapism
    4

    "Players use the game as a fun distraction with immersive large-scale battles and open world exploration."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    3

    "Players try different units, weapons, tactics, and strategies to find effective combinations."

  • Exploration
    3

    "Open world map and resource gathering encourage discovery, though some players find it limited or confusing."

  • Expression
    3

    "Customization of heroes, mounts, and units allows for personal expression within the game."

  • Fantasy
    3

    "Medieval fantasy setting with heroic combat and large scale battles, though grounded in somewhat realistic warfare."

  • Fellowship
    5

    "Strong community focus with guilds, alliances, and social coordination in battles and territory control."

  • Growth
    4

    "Players develop skills, unlock units, and improve gear through progression and learning game mechanics."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention and coordination, especially in battles and territory wars."

  • Intimacy
    3

    "Players form close relationships within Houses and alliances, fostering teamwork and social bonds."

  • Leadership
    4

    "Players take leadership roles in Houses and coordinate strategies during territory wars and battles."

  • Progression
    4

    "Strong focus on leveling units, upgrading gear, and accumulating resources for advancement."

  • Relaxation
    -2

    "Gameplay involves tension and strategic challenge rather than pure relaxation or flow."

  • Sensation
    3

    "Visual and auditory excitement from large battles and dynamic combat."

  • Status
    4

    "Recognition through guild rank, territory control, and leaderboard positions."

  • Story
    2

    "Some narrative elements and lore, but gameplay is mostly focused on battles and territory control."

  • Strategy
    5

    "High emphasis on tactical unit management, formations, and strategic planning in battles and territory wars."

  • Thrill
    4

    "Excitement from suspenseful territory wars, sieges, and competitive PvP battles."

  • Value
    3

    "Generally perceived as good value for free-to-play with optional purchases mostly for cosmetics and XP boosts."

  • Violence
    4

    "Combat involves melee and ranged attacks with destruction of enemy units and sieges."

  • Survival
    3

    "Players must manage resources, avoid defeat, and strategically survive in open world and battles."

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    Last update: 06/03/2026