Star Trek™: Bridge Crew similar games & best alternatives
Star Trek™: Bridge Crew
2017
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Quick resume
Star Trek™: Bridge Crew, playable in both VR and non-VR, will immerse you in the Star Trek universe. In co-op, form a crew of four players to serve in the roles of Captain, Helm, Tactical or Engineer. Make strategic decisions and coordinate actions with your crew.
Global score
76/100
Genres
Casual, Role-playing (RPG), Simulator, Adventure
Pros
- Immersive star trek bridge experience
- Strong cooperative multiplayer
- Engaging role-based gameplay
- Accessible for vr and non-vr players
- Authentic ship and mission design
Cons
- Limited mission content
- Small and declining player base
- Some bugs and technical issues
- Ai crew is weak for solo play
- Complex ubisoft account integration
Motivations
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Autonomy4
"Players have control over their roles and decisions on the bridge, with freedom to direct actions and coordinate as captain or crew."
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Competence4
"Game requires skillful management of ship systems, coordination, and mastering different roles with meaningful feedback."
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Competition-3
"Focus is on cooperative team play and mission objectives rather than direct competition or ranked modes."
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Continuation3
"Players report long sessions, habitual play, and desire to keep playing with friends despite limited content."
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Cooperation5
"Core gameplay centers on working together as a bridge crew, requiring communication and teamwork."
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Creativity2
"Players can customize avatars and choose roles, but mission structure and ship systems are predefined."
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Domination-4
"Interactions emphasize shared decision-making and mutual respect rather than exerting control over others."
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Escapism5
"Strong immersion in Star Trek universe provides escape from real life and stress relief."
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Expectation-4
"Players engage voluntarily out of personal interest and love for Star Trek, not obligation."
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Experimenting3
"Players explore different roles and ship types, learning mechanics and experimenting with strategies."
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Exploration2
"Some discovery through missions and procedural objectives, though space navigation is mostly 2D and limited."
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Expression2
"Avatar customization and role choice allow some self-expression, but ship and mission aesthetics are fixed."
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Fantasy5
"Strongly rooted in imaginative Star Trek fiction and roleplaying as starship officers."
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Fellowship5
"Players feel part of a community through multiplayer co-op and shared Star Trek fandom."
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Growth3
"Players develop skills in teamwork, ship management, and role mastery over time."
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Health-4
"Primarily sedentary VR or non-VR gameplay with minimal physical activity."
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Idle-3
"Requires focused attention during missions; not designed for casual or background play."
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Intimacy3
"Players form social bonds and friendships through cooperative play and voice communication."
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Leadership5
"Captain role involves leading the crew, making decisions, and guiding mission success."
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Progression2
"Some progression through mission completion and DLC ships, but limited leveling or item accumulation."
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Relaxation2
"Gameplay balances tension and flow, with moments of excitement and calm during missions."
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Sensation3
"Visual and auditory immersion in Star Trek environments provides sensory stimulation and fun."
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Status-2
"Recognition mostly within small multiplayer groups; no broad social status or leaderboards."
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Story2
"Narrative missions exist but are limited; gameplay often focuses on mission objectives over deep story."
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Strategy4
"Players engage in problem solving, resource management, and tactical decision making."
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Thrill3
"Combat and mission pressure create moments of suspense and excitement."
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Value1
"Players find value in immersive experience and multiplayer fun, though some mention limited content."
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Violence2
"Combat against enemies is present but balanced with non-violent objectives like rescue and exploration."
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Survival3
"Players manage ship systems and avoid failure under threat, requiring strategic defense."
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Last update: 06/03/2026