Stick it to The Man! similar games & best alternatives
Stick it to The Man!
2013
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Quick resume
Hard hat tester, Ray, has a bizarre accident and wakes up with a giant pink spaghetti arm sticking out of his brain! With his awesome new powers he can read minds and change the world with stickers but he’s on the run for a crime he didn’t commit. Can you help Ray out of this sticky situation?
Global score
95/100
Genres
Action, Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Unique and creative gameplay mechanics
- Humorous and engaging story
- Distinctive paper-cutout art style
- Excellent voice acting and soundtrack
- Accessible puzzles and platforming
Cons
- Short game length with limited replay value
- Some frustrating chase/stealth sections
- Simple and sometimes repetitive puzzles
- Lack of multiplayer or social features
- Minor technical bugs reported
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Expression, Creativity. It leans lower than usual among comparable games on Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore, solve puzzles in multiple ways using mind-reading and sticker mechanics, and interact with the environment creatively."
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Competence2
"Puzzles are generally easy and logical, platforming is simple, but players receive clear feedback and occasional challenge in stealth sections."
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Competition-5
"No competitive elements; focus is on single-player story and puzzle solving without comparison to others."
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Continuation-3
"Short game (~4-6 hours) with little replay value; players tend to complete it once and move on."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative gameplay."
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Creativity5
"Highly creative gameplay involving mind-reading, sticker mechanics, and a unique paper-cutout art style."
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Domination-5
"No elements of exerting control or superiority over others; cooperative and humorous tone."
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Escapism4
"Players enjoy escaping into a surreal, absurd world with humor and imaginative scenarios."
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Expectation-5
"Players engage voluntarily for fun and humor, not out of obligation or pressure."
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Experimenting3
"Players experiment with combining stickers and thoughts to solve puzzles in novel ways."
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Exploration3
"Players explore varied, imaginative levels with hidden elements and secrets to discover."
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Expression2
"Some self-expression through puzzle solutions and interaction with quirky characters, though limited customization."
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Fantasy5
"Strong fantasy elements with surreal story, psychic powers, and absurd characters."
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Fellowship-5
"Single-player game with minimal social interaction or community involvement."
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Growth2
"Players learn puzzle mechanics and story progression, but limited depth in skill development."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention during puzzles and platforming; not designed for idle or background play."
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Intimacy-4
"Limited emotional connection mostly through story and character interactions, no social bonding."
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Leadership-5
"No leadership or group management elements; single-player narrative focus."
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Progression3
"Players progress through chapters, collect stickers and items, and unlock story elements."
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Relaxation3
"Generally relaxing and humorous experience with light challenge and enjoyable pacing."
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Sensation3
"Colorful, unique art style and jazzy soundtrack provide sensory enjoyment and emotional fun."
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Status-5
"No social status or recognition systems; focus on individual experience."
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Story4
"Strong narrative immersion with quirky characters, humor, and an engaging plot."
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Strategy2
"Puzzles require some problem solving and logical thinking, but are mostly straightforward."
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Thrill-2
"Some mild suspense in chase sequences, but overall low risk and tension."
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Value3
"Good perceived value especially on sale; short length balanced by quality and humor."
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Violence-5
"No combat or destructive gameplay; focus on puzzle solving and interaction."
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Survival-3
"Some avoidance of enemies in chase sections but overall low threat and risk."
Last update: 29/04/2026