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TOHU

Xbox One, Nintendo Switch, PC (Microsoft Windows), iOS, Xbox Series X|S, PlayStation 4, Android • 2021

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Quick resume

Experience a brand new adventure game set amongst a world of weird and wonderful fish planets. Explore beautiful environments, solve intricate puzzles and discover the truth about a mysterious little girl and her mechanical alter-ego, Cubus.

Global score

84/100

Genres

Adventure, Indie, Point-and-click, Puzzle

Pros

  • Beautiful and unique art style
  • Creative and varied puzzles
  • Charming animations and characters
  • Pleasant soundtrack by christopher larkin
  • Relaxing whimsical atmosphere

Cons

  • Short game length
  • Some puzzles unintuitive or frustrating
  • Slow character movement and animations
  • Lack of narrative depth
  • Timed puzzles can be difficult or annoying

Motivations

  • Autonomy
    3

    "Players can freely explore small hubs and choose how to interact with puzzles, though the game is linear with preset puzzle sequences."

  • Competence
    2

    "Puzzles vary in difficulty with some challenging moments, but many are simple or rely on trial and error."

  • Competition
    -5

    "No competitive elements; focus is on individual puzzle solving at personal pace."

  • Continuation
    1

    "Short game with some players enjoying dipping in and out, but some frustration with slow animations and puzzle difficulty may reduce long sessions."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    4

    "Creative puzzle designs and unique art style with imaginative environments and characters."

  • Domination
    -5

    "No elements of exerting control or superiority over others; cooperative and individual play only."

  • Escapism
    4

    "Provides a whimsical, charming world that offers a relaxing escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and personal interest, not out of obligation."

  • Experimenting
    3

    "Players experiment with interactions and puzzle solutions, though some puzzles require trial and error."

  • Exploration
    2

    "Exploration is limited to small hubs with linear progression, but players discover new areas and puzzle mechanics."

  • Expression
    3

    "Character switching mechanic and interaction animations allow some personal expression within gameplay."

  • Fantasy
    4

    "Set in a whimsical, surreal world with imaginative creatures and scenarios."

  • Fellowship
    -5

    "No social or community features; solo play only."

  • Growth
    2

    "Players develop puzzle-solving skills and learn game mechanics, though limited by linear design."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to solve puzzles; slow animations may reduce engagement but not background play."

  • Intimacy
    -5

    "No close social interactions or relationships formed; single-player experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    2

    "Progression through puzzles and unlocking new areas, but no item collection or upgrades."

  • Relaxation
    3

    "Generally relaxing atmosphere with charming visuals and music, though some timed puzzles add tension."

  • Sensation
    4

    "Strong sensory appeal through beautiful art, animations, and music."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    1

    "Basic narrative with minimal depth; story serves mainly as context for puzzles."

  • Strategy
    1

    "Puzzles require some problem solving but often rely on trial and error or timing rather than deep strategy."

  • Thrill
    -2

    "Mostly controlled and calm gameplay; some timed puzzles introduce mild tension."

  • Value
    1

    "Generally considered good value for a short, polished experience, though some find price high for length."

  • Violence
    -5

    "No violence; focus on constructive puzzle solving and exploration."

  • Survival
    -5

    "No survival or threat avoidance mechanics."

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    Last update: 06/03/2026