Kelvin and the Infamous Machine similar games & best alternatives
Kelvin and the Infamous Machine
2016
Related articles
Quick resume
Kelvin and the Infamous Machine is a hilarious point-and-click adventure in which you stumble irresponsibly through history to help legendary geniuses complete their masterworks!
Global score
91/100
Genres
Adventure, Indie, Puzzle, Point-and-click
Similar games
Pros
- Charming humor and writing
- Excellent voice acting
- Logical and enjoyable puzzles
- Appealing cartoon art style
- Nostalgic point-and-click gameplay
Cons
- Short game length
- Some puzzles can be unintuitive
- Slow character movement
- Price considered high for content
- Minor interface annoyances
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Value, Continuation, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore scenes and solve puzzles in their own order without strict routines."
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Competence2
"Puzzles require logical thinking and problem solving but are generally not very difficult or complex."
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Competition-5
"No competitive elements or comparison with other players; focus is on solo puzzle solving."
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Continuation-3
"Game is short and players often mention finishing it in a few hours; limited habitual or long-term play."
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Cooperation-5
"Single player experience with no cooperative or multiplayer features."
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Creativity2
"Players combine items and experiment with puzzle solutions, encouraging some creative thinking."
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Domination-5
"No elements of exerting control or superiority over others; purely individual play."
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Escapism4
"Lighthearted humor and time-travel fantasy provide a fun escape from reality."
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Expectation-4
"Players engage voluntarily for fun and personal interest, not out of obligation."
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Experimenting3
"Encourages trying different item combinations and exploring puzzles with some trial and error."
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Exploration2
"Players explore multiple time periods and scenes, though environments are small and limited."
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Expression-3
"Limited customization or personalization; players experience predefined characters and story."
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Fantasy4
"Imaginative time travel story with humorous fictionalized versions of historical figures."
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Fellowship-5
"Solo adventure game with minimal social interaction or community involvement."
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Growth2
"Players develop problem-solving skills and learn puzzle logic during gameplay."
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Health-5
"Sedentary gameplay typical of point-and-click adventures."
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Idle-4
"Requires focused attention to solve puzzles; not suitable for casual background play."
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Intimacy-5
"No social or emotional relationship building; purely individual experience."
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Leadership-5
"No leadership or group management elements; single player only."
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Progression3
"Players collect and combine items to progress through puzzles and story."
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Relaxation3
"Generally relaxing with light humor and moderate puzzle challenge, suitable for casual play."
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Sensation2
"Enjoyable cartoon art style and voice acting provide pleasant sensory stimulation."
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Status-5
"No social recognition or status systems present."
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Story3
"Engaging narrative with humor and character interactions, though story is short and light."
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Strategy2
"Requires logical thinking and planning to solve puzzles but not deeply strategic."
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Thrill-3
"Low suspense or risk; gameplay is calm and predictable."
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Value-2
"Many players feel the game is short for its price, recommending purchase on sale."
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Violence-5
"No combat or destructive gameplay; focus on puzzle solving and story."
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Survival-5
"No survival or threat avoidance mechanics; stable and safe gameplay environment."
Last update: 29/04/2026