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Still Life

Xbox, PC (Microsoft Windows) • 2011

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Quick resume

Still Life 2 also now available!

Global score

82/100

Genres

Adventure, Point-and-click, Puzzle

Pros

  • Engaging and immersive story
  • Challenging and logical puzzles
  • Atmospheric audio-visual design
  • Dual timeline narrative
  • Well-developed characters

Cons

  • Dated graphics and resolution limitations
  • Some frustrating puzzles
  • Clunky controls and slow movement
  • Bugs and technical issues on modern systems
  • Linear gameplay with limited player expression

Motivations

  • Autonomy
    4

    "Players control two characters independently, investigating and solving puzzles with freedom in exploration and decision-making within the narrative."

  • Competence
    4

    "The game features challenging and logical puzzles that require skill and thought, providing rewarding problem-solving experiences."

  • Competition
    -5

    "Single-player experience focused on personal investigation and puzzle solving without any competitive elements."

  • Continuation
    3

    "Many players report being drawn into the story and atmosphere, playing for long sessions despite some frustrations."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players engage creatively with puzzles and exploration, but within a fixed narrative and predefined environments."

  • Domination
    -5

    "No social or multiplayer interactions involving dominance or control; purely individual experience."

  • Escapism
    4

    "Strong atmospheric immersion and narrative provide an escape from reality into a dark detective thriller."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    2

    "Some experimentation with puzzle solutions and exploration, though largely within established gameplay routines."

  • Exploration
    3

    "Players explore detailed environments in two time periods, discovering clues and secrets."

  • Expression
    -3

    "Limited customization; players experience a fixed story and characters without personal expression."

  • Fantasy
    -2

    "The game is grounded in realistic crime investigation and detective work, with minimal fantasy elements."

  • Fellowship
    -5

    "Solo play with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop problem-solving skills and follow character development through the narrative."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click adventures with no physical activity."

  • Idle
    -3

    "Requires focused attention to solve puzzles and progress; not suitable for casual or background play."

  • Intimacy
    -4

    "Limited emotional connection mostly through narrative; no close social relationships formed."

  • Leadership
    -5

    "No leadership or group management elements; purely individual gameplay."

  • Progression
    3

    "Progression through story advancement and puzzle completion with item collection and evidence gathering."

  • Relaxation
    2

    "Atmospheric and immersive but some puzzles cause frustration and tension."

  • Sensation
    3

    "Strong atmospheric audio-visual elements create emotional engagement and suspense."

  • Status
    -5

    "No social status or recognition mechanics; individual experience without social evaluation."

  • Story
    5

    "Narrative-driven game with deep storylines, character development, and immersive plot."

  • Strategy
    3

    "Requires logical thinking and problem solving to complete puzzles and progress."

  • Thrill
    4

    "Suspenseful and tense atmosphere with thriller elements and mystery."

  • Value
    3

    "Players perceive good value from engaging story, puzzles, and atmosphere, especially at sale prices."

  • Violence
    3

    "Game involves investigation of violent crimes and graphic scenes, though violence is not glorified."

  • Survival
    1

    "Some elements of avoiding failure in puzzles and investigation, but no survival mechanics."

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    Last update: 06/03/2026