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Suits: A Business RPG

PC (Microsoft Windows) • 2016

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Quick resume

Corporations control the entire global government. Injustice has inspired a revolution in Suits City. Follow the journey of a businessman's descent into corruption...

Global score

87/100

Genres

Action, Adventure, Indie, Role-playing (RPG)

Pros

  • Unique hand-drawn art style
  • Dark humor and satire
  • Engaging exploration and secrets
  • Good value for price
  • Interesting dystopian story

Cons

  • Simplistic and repetitive combat
  • Some awkward controls and interactions
  • Short game length
  • Minimal sound and music variety
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    3

    "Players can explore multiple worlds from a hub and choose how to approach quests and battles, showing some freedom in actions."

  • Competence
    2

    "Combat is turn-based and simple with some strategic elements, but overall easy and repetitive, allowing players to feel effective without high challenge."

  • Competition
    -3

    "Focus is on individual progression and story; no evidence of ranked modes or player-vs-player competition."

  • Continuation
    3

    "Players report spending multiple hours and replaying for secrets and achievements, indicating engagement and habitual play."

  • Cooperation
    -4

    "Gameplay centers on single-player experience with limited party members; no multiplayer or teamwork elements mentioned."

  • Creativity
    4

    "Unique hand-drawn art style, many pop culture references, and exploration of a dystopian corporate world show creative design."

  • Domination
    -4

    "Interactions and combat do not emphasize exerting control over others; focus is on personal story and progression."

  • Escapism
    4

    "Players use the game as a dark, humorous escape into a dystopian world, often appreciating its satire and atmosphere."

  • Expectation
    -4

    "Players buy and play out of personal interest and enjoyment, often praising the game’s humor and uniqueness."

  • Experimenting
    2

    "Exploration and uncovering secrets encourage trying new things, though combat strategies tend to be repetitive."

  • Exploration
    4

    "Game encourages talking to every NPC, exploring multiple areas, and finding hidden secrets."

  • Expression
    3

    "Customization includes upgrading suits, ties, and briefcases, allowing some personal expression within the corporate theme."

  • Fantasy
    3

    "Set in a dystopian, surreal corporate world with exaggerated characters and events, blending fiction and satire."

  • Fellowship
    -4

    "Experience is primarily single-player with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop skills and progress through story and combat, though combat complexity is limited."

  • Health
    -4

    "Typical sedentary gameplay without physical activity or health-related features."

  • Idle
    -3

    "Requires player attention; some complaints about waiting during certain quests but overall active engagement."

  • Intimacy
    -4

    "No evidence of forming close relationships; interactions are mostly surface-level or functional."

  • Leadership
    -4

    "No leadership or management roles; party members are companions without player-led group control."

  • Progression
    4

    "Players collect items, upgrade equipment, and gain power steadily through the game."

  • Relaxation
    2

    "Game balances challenge and humor to create a flow state, though some find combat repetitive."

  • Sensation
    2

    "Unique art and music provide sensory interest, though minimal sound and simple visuals limit stimulation."

  • Status
    -4

    "No social recognition or ranking systems; achievements and trading cards exist but social status is minimal."

  • Story
    4

    "Strong narrative presence with satire, humor, and political themes engaging players."

  • Strategy
    1

    "Some tactical elements in combat, but overall straightforward and repetitive battle system."

  • Thrill
    1

    "Some suspense in boss fights and story, but combat is mostly predictable and low risk."

  • Value
    5

    "Players overwhelmingly praise the game as excellent value for its low price and content."

  • Violence
    2

    "Combat involves fighting enemies with weapons like staplers and briefcases, but violence is stylized and humorous."

  • Survival
    1

    "Some resource management and combat challenge, but overall low threat and easy progression."

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    Last update: 06/03/2026