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The Hundred Line -Last Defense Academy-

PC (Microsoft Windows) • 2025

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Quick resume

Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?

Global score

88/100

Genres

Adventure, Simulator

Pros

  • Deep and engaging story with 100 endings
  • Unique blend of visual novel and tactical rpg gameplay
  • High replayability and content volume
  • Strong character development and worldbuilding
  • Excellent soundtrack and art style

Cons

  • Combat can be too easy or tedious for some
  • Some routes feel like filler or less polished
  • Translation and localization quality criticized
  • Lack of skip options initially caused frustration
  • Story pacing slow in early segments

Motivations

  • Autonomy
    4

    "Players have freedom to choose routes, strategies, and character upgrades, with multiple endings and branching storylines."

  • Competence
    3

    "Engages players in tactical combat requiring strategic thinking and skillful execution, though combat difficulty is generally moderate and can be skipped."

  • Competition
    -3

    "Focuses on personal story progression and exploration rather than competitive multiplayer or leaderboards."

  • Continuation
    5

    "Highly addictive with extremely long playtime and many endings encouraging extended habitual play."

  • Cooperation
    -4

    "Primarily a single-player experience with individual decision-making and limited social interaction."

  • Creativity
    3

    "Players can customize character builds, choose different routes, and experiment with combat strategies."

  • Domination
    -4

    "Interactions are balanced with no emphasis on exerting superiority or authority over others."

  • Escapism
    5

    "Provides deep immersion into a complex fictional world with mystery, fantasy, and emotional engagement."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and passion for the creators' work."

  • Experimenting
    4

    "Encourages trying different story routes, combat tactics, and character upgrades to explore new outcomes."

  • Exploration
    4

    "Players discover multiple story branches, secrets, and endings across a large game world."

  • Expression
    2

    "Some character customization and choices allow for personal expression, though limited cosmetic modification."

  • Fantasy
    5

    "Strongly rooted in imaginative fiction with mystery, war, and supernatural elements."

  • Fellowship
    -4

    "Experience is mostly solitary with minimal social or community engagement."

  • Growth
    4

    "Players develop skills, knowledge, and character abilities through gameplay and story progression."

  • Health
    -5

    "Sedentary gameplay with no physical activity components."

  • Idle
    -3

    "Requires focused attention and continuous engagement rather than casual or background play."

  • Intimacy
    -3

    "Limited to character interactions within the story, with no deep social or emotional connections with other players."

  • Leadership
    2

    "Players lead and manage their tactical units and make strategic decisions."

  • Progression
    4

    "Strong emphasis on unlocking upgrades, items, and new story content through progression."

  • Relaxation
    2

    "Provides moments of flow and enjoyment but also includes tension and challenge in battles and story."

  • Sensation
    3

    "Engaging audiovisual presentation with exciting music and art style."

  • Status
    -4

    "Focuses on personal achievement without social recognition or popularity."

  • Story
    5

    "Deep narrative immersion with complex plots, character development, and multiple endings."

  • Strategy
    4

    "Requires mental challenge and problem solving in tactical combat and resource management."

  • Thrill
    3

    "Contains suspenseful moments and emotional highs, though combat risk is moderate."

  • Value
    5

    "Offers extensive content and replayability, providing strong return on time and money invested."

  • Violence
    3

    "Includes combat and destruction as core gameplay elements."

  • Survival
    3

    "Players must manage resources and avoid failure in tactical battles."

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    Last update: 06/03/2026