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Utawarerumono: Mask of Truth

PlayStation 3, Nintendo Switch, PlayStation Vita, PC (Microsoft Windows), PlayStation 4 • 2020

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Quick resume

Haku has sacrificed a lot to inherit a mask. With his natural wiles and the reputation of his departed friend, he strikes out on the path to a new future. The curtains rise on an era of strife that will shake Yamato to its very foundations.

Global score

96/100

Genres

Adventure, Role-playing (RPG), Simulator, Strategy, Visual Novel, Turn-based strategy (TBS), Tactical

Pros

  • Deep and emotional story
  • Rich worldbuilding and character development
  • Engaging tactical combat with depth
  • Excellent soundtrack and voice acting
  • Long playtime with satisfying conclusion

Cons

  • Some pacing issues and story padding
  • Combat can be tedious or difficult in late game
  • Requires playing previous games for full experience
  • Limited social or multiplayer features
  • Resolution locked to 720p on some platforms

Motivations

  • Autonomy
    4

    "Players have control over tactical combat decisions and character development, with some freedom in battle strategies and progression."

  • Competence
    3

    "Combat involves skillful timing and strategy with increasing difficulty, especially in post-game content, providing meaningful challenges."

  • Competition
    -2

    "Focus is primarily on story and personal progression; some post-game battles offer challenge but little evidence of direct player competition."

  • Continuation
    5

    "Long playtime (40-80+ hours), strong emotional attachment, and players report binge sessions and replaying the series."

  • Cooperation
    1

    "Combat includes co-op chain attacks and team tactics, but primarily single-player experience with limited multiplayer or social cooperation."

  • Creativity
    2

    "Players can customize character builds, equipment, and tactics, though within predefined story and gameplay structures."

  • Domination
    -4

    "Interactions emphasize shared story and character growth with mutual respect; no evidence of dominance or power imposition over others."

  • Escapism
    5

    "Strong emotional story, immersive worldbuilding, and lengthy gameplay provide significant escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and emotional investment in story and characters."

  • Experimenting
    2

    "Players explore tactical combat mechanics and character builds, though story progression is linear and structured."

  • Exploration
    1

    "Some discovery in lore and worldbuilding through story and glossary, but limited physical exploration in gameplay."

  • Expression
    1

    "Some character customization and equipment options allow personal expression within the game’s framework."

  • Fantasy
    5

    "Strong fantasy setting with imaginative fiction, mythology, and improbable events central to the story."

  • Fellowship
    -3

    "Primarily a single-player experience with limited social interaction or community engagement."

  • Growth
    4

    "Players develop skills in tactical combat and experience character growth and story progression."

  • Health
    -5

    "Sedentary gameplay typical of visual novels and tactical RPGs with no physical activity."

  • Idle
    -4

    "Requires focused attention for reading and combat; not a casual or background activity."

  • Intimacy
    -3

    "Emotional connections with characters through story, but limited evidence of forming real-life close relationships."

  • Leadership
    2

    "Players lead tactical combat teams and make strategic decisions, but no multiplayer leadership roles."

  • Progression
    4

    "Strong emphasis on character leveling, equipment upgrades, and unlocking abilities throughout the game."

  • Relaxation
    2

    "Story pacing balances emotional intensity with lighter moments; combat can be challenging but also engaging."

  • Sensation
    3

    "Enjoyable soundtrack, voice acting, and visual art provide rich sensory and emotional stimulation."

  • Status
    -4

    "Focus is on personal story experience rather than social recognition or popularity."

  • Story
    5

    "Highly praised narrative immersion with deep character development, emotional engagement, and epic plot."

  • Strategy
    4

    "Tactical RPG combat requires planning, timing, and strategic thinking, especially in harder battles."

  • Thrill
    3

    "Emotional highs and challenging battles provide suspense and excitement, though not focused on risk-taking."

  • Value
    4

    "Long playtime and rich story provide strong perceived value for time and money invested."

  • Violence
    1

    "Combat involves battles and defeating enemies, but story and character interactions emphasize more than destruction."

  • Survival
    2

    "Combat involves overcoming threats and strategic defense, though not focused on survival mechanics."

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    Last update: 06/03/2026