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The Timeless Child - Prologue

PC (Microsoft Windows) • 2021

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Quick resume

The Timeless Child is a 2-player puzzle-adventure coop game with first-person view. Embark on a journey, through time and space, to save Emily Wells from her endless temporal jail.

Global score

75/100

Genres

Adventure, Free To Play, Indie

Pros

  • Engaging cooperative puzzles
  • Atmospheric and immersive
  • Free to play
  • Unique time-based dual perspective gameplay
  • Challenging but rewarding

Cons

  • Short length and incomplete story
  • Some puzzles unclear or frustrating
  • Server and performance issues
  • Imbalance in player tasks
  • Lack of customization and replay variety

Motivations

  • Autonomy
    4

    "Players have control over their actions and decisions in solving puzzles cooperatively, requiring communication and problem-solving."

  • Competence
    4

    "Puzzles are challenging and require skillful communication and logical thinking, with feedback through puzzle completion."

  • Competition
    -4

    "Focus is on cooperative play with a friend rather than competing against others or leaderboards."

  • Continuation
    2

    "Players express desire to continue playing for more content and replay with different roles, though the current game is short."

  • Cooperation
    5

    "Strong emphasis on teamwork and communication between two players to solve puzzles together."

  • Creativity
    2

    "Players engage in problem-solving and interpreting clues creatively, though within the predefined puzzle framework."

  • Domination
    -5

    "Interactions are balanced and cooperative with no evidence of exerting control or superiority over others."

  • Escapism
    3

    "The game provides an atmospheric, immersive experience that allows players to escape real life through story and puzzles."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players explore different puzzle solutions and roles, trying new approaches within the game mechanics."

  • Exploration
    3

    "Players explore different rooms and environments with some curiosity-driven discovery, including hidden items."

  • Expression
    -3

    "Limited customization or personalization; players mainly use predefined characters and environments."

  • Fantasy
    2

    "The game features a mysterious story with some supernatural or time-related elements, providing imaginative fiction."

  • Fellowship
    4

    "Strong social connection through shared cooperative gameplay and community interest."

  • Growth
    3

    "Players develop communication skills and puzzle-solving abilities through gameplay."

  • Health
    -5

    "No physical activity involved; sedentary gameplay typical of puzzle video games."

  • Idle
    -4

    "Requires focused attention and continuous engagement to solve puzzles and communicate."

  • Intimacy
    3

    "Players form close social bonds through cooperative play and shared experiences."

  • Leadership
    0

    "Roles are cooperative and balanced; no clear leadership or supporting role dominance."

  • Progression
    3

    "Players progress through puzzles and story chapters, unlocking achievements and new areas."

  • Relaxation
    0

    "Mixed experience: some find it relaxing and atmospheric, others find puzzles challenging and tense."

  • Sensation
    2

    "Atmospheric sounds and eerie music provide sensory stimulation and emotional engagement."

  • Status
    -4

    "No social status or ranking systems; focus is on personal and cooperative achievement."

  • Story
    3

    "Narrative immersion with an intriguing but incomplete story that motivates players."

  • Strategy
    4

    "Requires logical thinking, planning, and problem-solving to complete puzzles."

  • Thrill
    2

    "Some suspense and tension from eerie atmosphere and puzzle challenges, but no jump scares."

  • Value
    5

    "Highly praised as a free game with good quality and enjoyable content, perceived as great value."

  • Violence
    -5

    "No combat or destruction; gameplay focuses on constructive puzzle solving."

  • Survival
    -4

    "Stable conditions with no threats or failure states; focus on puzzle completion."

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    Last update: 06/03/2026