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Somewhere in the Shadow

PC (Microsoft Windows) • 2021

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Quick resume

Woke up in strange dark spot. Who has done it with you? And why? Try to get out from that scary place and stay alive...

Global score

79/100

Genres

Adventure, Indie, Massively Multiplayer

Pros

  • Fun cooperative gameplay
  • Challenging puzzles
  • Engaging horror atmosphere
  • Good value for price
  • Strong story and emotional impact

Cons

  • Short game length
  • Some bugs and technical issues
  • Limited replayability
  • Cheap jump scares
  • Minimal customization options

Motivations

  • Autonomy
    3

    "Players can choose characters, worlds, and direct their own puzzle-solving and exploration, indicating moderate control over actions."

  • Competence
    4

    "The game features challenging puzzles and requires skillful cooperation to progress, providing feedback and a sense of accomplishment."

  • Competition
    -4

    "Focus is on cooperative play with friends rather than competing against others; no mention of leaderboards or ranked modes."

  • Continuation
    -2

    "Game is short (about 1-2 hours) with limited replayability; players tend to finish quickly and move on."

  • Cooperation
    5

    "Strong emphasis on cooperative multiplayer gameplay, with players guiding and helping each other through puzzles and scares."

  • Creativity
    3

    "Players engage in creative problem solving for puzzles, though within predefined game structures."

  • Domination
    -5

    "Interactions are balanced and cooperative; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a fun distraction and stress relief, enjoying horror and puzzle elements to escape daily life."

  • Expectation
    -4

    "Players engage voluntarily for fun and social experience, not out of obligation or pressure."

  • Experimenting
    2

    "Some exploration of puzzle solutions and strategies, though mostly within established gameplay routines."

  • Exploration
    2

    "Players discover new areas and secrets while progressing through the game, but within a limited environment."

  • Expression
    -3

    "Limited customization; players use preset characters and models with minimal personalization."

  • Fantasy
    4

    "Game features horror fiction elements, monsters, and imaginative scenarios creating a strong fantasy experience."

  • Fellowship
    4

    "Players feel part of a social group through cooperative play and shared experiences with friends."

  • Growth
    3

    "Players develop puzzle-solving skills and learn game mechanics during play."

  • Health
    -5

    "Game is sedentary with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during puzzles and cooperative gameplay; not suitable for background play."

  • Intimacy
    2

    "Some emotional bonding and shared experiences occur between friends playing together, though not deeply intimate."

  • Leadership
    2

    "Some players take lead roles in guiding others through puzzles, but overall cooperative and shared decision-making."

  • Progression
    3

    "Players progress by completing puzzles and advancing through the story, though no complex item collection."

  • Relaxation
    -1

    "Game induces tension and suspense with horror elements, limiting relaxation but providing cathartic thrills."

  • Sensation
    3

    "Strong sensory stimulation from horror atmosphere, sound design, and jump scares."

  • Status
    -4

    "No social status or recognition systems; focus is on private cooperative play."

  • Story
    4

    "Narrative and story elements are significant, with emotional and psychological depth praised by players."

  • Strategy
    3

    "Requires mental challenge and problem solving for puzzles and monster avoidance."

  • Thrill
    4

    "Game provides suspense, jump scares, and horror thrills that create tension and excitement."

  • Value
    4

    "Players generally feel the game offers good value for its low price and short but enjoyable experience."

  • Violence
    1

    "Some combat avoidance and monster encounters, but violence is mild and not a core focus."

  • Survival
    3

    "Players must avoid monsters and survive threats while solving puzzles, adding survival tension."

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    Last update: 06/03/2026