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The Trolley Solution

PC (Microsoft Windows) • 2025

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Quick resume

The Trolley Solution is a compilation of point-and-click minigames based on the famous thought experiment originally proposed by Philippa Foot.

Global score

79/100

Genres

Action, Adventure, Casual, Indie, Puzzle

Pros

  • Highly creative and varied mini-games
  • Humorous and absurd tone
  • Philosophical and thought-provoking elements
  • Accessible gameplay and controls
  • Good value for price on sale

Cons

  • Some mini-games are tedious or frustrating
  • Replayability limited and can feel repetitive
  • Certain jokes or content may not appeal to all
  • Dlc pricing and paywall criticized
  • Lack of meaningful multiplayer or social features

Motivations

  • Autonomy
    4

    "Players make meaningful choices in moral dilemmas and select different solutions, with some freedom to solve levels out of order."

  • Competence
    1

    "Some mini-games require skill and quick reactions, but others are repetitive or tedious, leading to mixed competence experiences."

  • Competition
    -3

    "Focus is primarily on personal experience and choices; leaderboards exist but are secondary and not a main motivation."

  • Continuation
    2

    "Players often engage for a few hours with multiple playthroughs for achievements, though some find replay tedious."

  • Cooperation
    -4

    "Game is designed as a solo experience with no cooperative or multiplayer elements."

  • Creativity
    5

    "Highly creative with a wide variety of unique mini-games and humorous twists on the trolley problem."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and balanced."

  • Escapism
    3

    "Players use the game for humor, distraction, and lighthearted engagement with philosophical themes."

  • Expectation
    -4

    "Players engage voluntarily out of interest and intrinsic motivation, not obligation or pressure."

  • Experimenting
    4

    "Game encourages trying different solutions and exploring many varied mini-games and scenarios."

  • Exploration
    3

    "Players discover many different mini-games and hidden content, with surprises throughout."

  • Expression
    1

    "Some customization options like color palettes exist, but limited self-expression overall."

  • Fantasy
    4

    "Game embraces absurd, imaginative, and surreal scenarios beyond realistic experiences."

  • Fellowship
    -3

    "Primarily a single-player experience with minimal social connection, though some streaming and sharing occurs."

  • Growth
    2

    "Players learn philosophical concepts and improve skills in mini-games, though some content is repetitive."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention and interaction; some longer mini-games may feel tedious but not idle."

  • Intimacy
    -4

    "No close relationship building; social interactions are minimal and surface-level."

  • Leadership
    -5

    "No leadership or management roles; players act independently."

  • Progression
    3

    "Players unlock achievements, cards, and new levels, showing some accumulation and advancement."

  • Relaxation
    1

    "Humorous and lighthearted tone provides some relaxation, but some mini-games cause frustration and tension."

  • Sensation
    2

    "Visual and auditory humor and quirky sound design provide sensory enjoyment, though art is minimalist."

  • Status
    -3

    "Limited social recognition; achievements exist but social status is not a primary motivator."

  • Story
    2

    "Narrative elements and meta jokes exist, but overall story is light and secondary to gameplay."

  • Strategy
    1

    "Some problem-solving in mini-games and moral choices, but many levels are straightforward or repetitive."

  • Thrill
    1

    "Some suspense in timed or challenging mini-games, but mostly controlled and humorous situations."

  • Value
    1

    "Generally considered good value for price by many, though some feel content is short or padded."

  • Violence
    3

    "Game involves running over characters in trolley problem scenarios with cartoonish violence."

  • Survival
    -2

    "No real survival mechanics; low-risk environment with no threat management."

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    Last update: 06/03/2026