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They Can't Stop All Of Us

PC (Microsoft Windows) • 2019

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Quick resume

D.A.B. Your foes in co-op & PvP battles. (D)efend bases with weapons and skill. (A)ttack with clever AI armies. (B)uild amazingly creative defenses.

Global score

74/100

Genres

Action, Free To Play, Indie, Strategy

Pros

  • Fun and meme-based gameplay
  • Free to play
  • Active developer support and updates
  • Good multiplayer cooperation
  • Simple and accessible

Cons

  • Small and declining playerbase
  • Bugs and glitches affecting gameplay
  • Limited content and variety
  • Balance issues between attacker and defender
  • Some repetitive gameplay elements

Motivations

  • Autonomy
    3

    "Players can choose to be attacker or defender, select classes, build defenses, and deploy units, indicating a good degree of control over actions."

  • Competence
    2

    "Game involves skill in aiming, building defenses, and strategic deployment, but some reviews mention bugs and balance issues that limit skill expression."

  • Competition
    3

    "Multiplayer PvP with attackers vs defenders, some players mention competitive aspects and leaderboards."

  • Continuation
    -1

    "Some players mention short sessions and limited playerbase leading to difficulty finding matches, but others enjoy repeated play with friends."

  • Cooperation
    4

    "Strong emphasis on teamwork among defenders to protect the base and coordinate strategies."

  • Creativity
    2

    "Players build defenses and deploy units strategically, but within predefined classes and structures."

  • Domination
    1

    "Some competitive dominance implied in attacker vs defender roles, but no strong evidence of trash talk or power imposition."

  • Escapism
    3

    "Players use the game as a fun, meme-based distraction and stress relief, enjoying silly scenarios."

  • Expectation
    -4

    "Players engage voluntarily for fun and memes, no indication of obligation or pressure."

  • Experimenting
    2

    "Players try different classes, strategies, and game modes, though some mention repetitive gameplay."

  • Exploration
    -3

    "Gameplay focused on defending a fixed base area with limited map variety and no emphasis on exploration."

  • Expression
    2

    "Some customization via outfits and classes, but mostly standardized presentation."

  • Fantasy
    3

    "Game is meme-based with exaggerated characters and fictional scenarios, not realistic."

  • Fellowship
    4

    "Community engagement and playing with friends is a strong motivator; social interaction is important."

  • Growth
    1

    "Some learning and skill development in gameplay, but limited depth and repetitive elements."

  • Health
    -5

    "No physical activity involved; typical sedentary gaming."

  • Idle
    -3

    "Requires active attention and focus during matches; not a casual idle game."

  • Intimacy
    2

    "Some social interaction and community bonding, but limited evidence of close emotional relationships."

  • Leadership
    1

    "Some strategic roles implied but no strong evidence of formal leadership or management roles."

  • Progression
    2

    "Players accumulate points to build defenses and unlock outfits, indicating progression elements."

  • Relaxation
    1

    "Game is fun and casual but also involves tension and challenge, so moderate relaxation."

  • Sensation
    2

    "Visual and auditory meme elements provide sensory enjoyment, though graphics are simple."

  • Status
    1

    "Some recognition through leaderboards and community status, but limited social evaluation."

  • Story
    -4

    "Minimal narrative; gameplay is context-free and meme-based without deep story immersion."

  • Strategy
    3

    "Strategic planning in defense building and attacker unit deployment is central to gameplay."

  • Thrill
    2

    "Some suspense and excitement from defending or attacking under pressure."

  • Value
    4

    "Free to play with frequent updates and community support; players feel good value for time."

  • Violence
    3

    "Combat and destruction are core gameplay elements, though cartoonish and meme-like."

  • Survival
    3

    "Defenders must survive waves of attackers; resource management and defense are key."

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    Last update: 06/03/2026