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TurnOn similar games & best alternatives

TurnOn

PC (Microsoft Windows), Xbox One, Mac • 2016

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Quick resume

"TurnOn" tells the spellbinding tale of a brave alien creature and its striking journey through blackout world, in an incredibly colorful and detailed platformer without platforms.

Global score

83/100

Genres

Action, Adventure, Casual, Indie, Platform, Puzzle

Similar games

    Pros

    • Relaxing and charming atmosphere
    • Unique and colorful art style
    • Excellent and varied music
    • Simple and accessible gameplay
    • Visual storytelling through comics

    Cons

    • Short game length
    • Frustrating runner levels for some players
    • Minor bugs and control issues
    • Some perspective and camera quirks
    • Price considered high by some

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Value, Thrill, Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players control the electric spark freely moving along power lines and choosing paths to restore electricity, with some puzzle solving and exploration."

    • Competence
      2

      "Gameplay is mostly casual platforming with some light puzzles and exploration; some runner levels add moderate challenge but overall accessible."

    • Competition
      -4

      "Focus is on personal progress and exploration without competitive elements or player comparison."

    • Continuation
      1

      "Players enjoy the relaxing atmosphere and story, but the game is short (~4-5 hours) and some find runner levels frustrating, limiting long habitual play."

    • Cooperation
      -5

      "Single-player experience with no multiplayer or cooperative gameplay."

    • Creativity
      3

      "Players explore and solve puzzles in a unique setting with some freedom to find secrets and light up the city, though gameplay is structured."

    • Domination
      -5

      "No elements of exerting control or superiority over others; cooperative and friendly tone."

    • Escapism
      4

      "Relaxing, charming atmosphere and music provide a pleasant escape from real life stress."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and relaxation without obligation or pressure."

    • Experimenting
      2

      "Exploration and puzzle solving encourage some experimentation with paths and mechanics, though gameplay is fairly guided."

    • Exploration
      4

      "Game encourages discovering secrets, hidden paths, and lighting up various parts of the city."

    • Expression
      -3

      "Limited character customization; focus is on gameplay and story rather than avatar personalization."

    • Fantasy
      3

      "Players control an alien electric spark in a fictional city with imaginative scenarios and visual storytelling."

    • Fellowship
      -5

      "Single-player game with minimal social interaction or community involvement."

    • Growth
      2

      "Players learn level layouts, puzzle solutions, and improve platforming skills, though difficulty is generally low."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related mechanics."

    • Idle
      -3

      "Requires focused attention to platforming and puzzles; not designed for background or idle play."

    • Intimacy
      -5

      "No close social relationships or emotional sharing; solitary gameplay experience."

    • Leadership
      -5

      "No leadership or management roles; player acts independently."

    • Progression
      3

      "Players collect lightning bolts and unlock new areas, with achievements rewarding thorough exploration."

    • Relaxation
      4

      "Game is praised for its calming music, gentle gameplay, and relaxing atmosphere."

    • Sensation
      3

      "Colorful visuals and pleasant music provide sensory enjoyment, though gameplay is not intense."

    • Status
      -5

      "No social recognition or status elements; focus is on individual experience."

    • Story
      3

      "Visual storytelling through comic-style cutscenes and in-game events creates narrative immersion."

    • Strategy
      1

      "Some light puzzle solving and planning required, but overall gameplay is straightforward."

    • Thrill
      -2

      "Mostly controlled and calm gameplay; occasional runner levels add some tension but not sustained thrill."

    • Value
      1

      "Generally considered good value especially on sale, though some feel the price is high for game length."

    • Violence
      -5

      "No combat or destruction; gameplay focuses on constructive actions like restoring power."

    • Survival
      -3

      "Some challenge in avoiding hazards, but overall low risk and forgiving mechanics."

    Last update: 29/04/2026