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Wilmot Works It Out

Nintendo Switch, PC (Microsoft Windows), Mac • 2024

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Quick resume

Wilmot Works It Out is a puzzle building game about completing beautiful images and using them to decorate the walls of your house.

Global score

98/100

Genres

Casual, Indie, Puzzle, Adventure

Pros

  • Relaxing and chill gameplay
  • Beautiful art and soundtrack
  • Addictive puzzle solving loop
  • Subtle and charming story
  • Marathon mode adds challenge and replayability

Cons

  • Controls can feel clunky or unintuitive at times
  • Decorating and moving puzzles can be tedious
  • Some players wish for longer game or more content
  • Lack of multiplayer or cooperative modes
  • Minor language/ui inconsistencies reported

Motivations

  • Autonomy
    4

    "Players freely choose how to organize and solve puzzles at their own pace without time pressure."

  • Competence
    3

    "Players experience satisfying skill in puzzle solving and spatial organization with increasing challenge in marathon mode."

  • Competition
    -4

    "Focus is on personal, relaxed puzzle solving without comparison or ranked modes."

  • Continuation
    4

    "Many reviews mention addictive, hard to put down gameplay and desire to keep playing, especially marathon mode."

  • Cooperation
    1

    "Some mention playing together or sharing discoveries, but gameplay is primarily single-player."

  • Creativity
    3

    "Players decorate rooms with completed puzzles and arrange pieces creatively in space."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are friendly and cooperative."

  • Escapism
    4

    "Many players describe the game as relaxing, comforting, and a way to unwind from real life stress."

  • Expectation
    -5

    "Players engage voluntarily for intrinsic enjoyment and relaxation without obligation."

  • Experimenting
    2

    "Players explore puzzle piece combinations and strategies for organizing multiple puzzles simultaneously."

  • Exploration
    1

    "Some discovery in figuring out puzzle piece relationships and story elements, but limited physical exploration."

  • Expression
    3

    "Players customize and decorate rooms with puzzles and unlock cosmetic options."

  • Fantasy
    -3

    "Game is grounded in realistic puzzle solving and slice-of-life story, with minimal fantasy elements."

  • Fellowship
    1

    "Some social elements like chatting with the postwoman and occasional co-play, but mostly solo experience."

  • Growth
    3

    "Players develop puzzle solving skills and spatial organization, especially in marathon mode."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to solve puzzles; not a background or idle game."

  • Intimacy
    1

    "Light emotional connection through story and character interactions, but no deep relationships."

  • Leadership
    -5

    "No leadership or management roles; player acts independently."

  • Progression
    3

    "Players accumulate completed puzzles and unlock new rooms and cosmetic items."

  • Relaxation
    5

    "Widely described as a chill, calming, and stress-free experience."

  • Sensation
    3

    "Enjoyable art, sound design, and tactile puzzle interactions provide sensory pleasure."

  • Status
    -5

    "No social status or recognition systems present."

  • Story
    2

    "Subtle slice-of-life narrative with character interactions enriches the puzzle gameplay."

  • Strategy
    3

    "Players use reasoning and planning to organize pieces and solve puzzles efficiently."

  • Thrill
    -3

    "Low risk, low tension gameplay focused on relaxation rather than suspense."

  • Value
    4

    "Players report high satisfaction and feel the game offers good value for time spent."

  • Violence
    -5

    "No violence; gameplay centers on constructive puzzle assembly."

  • Survival
    -5

    "No threats or survival elements; stable, safe environment."

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    Last update: 06/03/2026