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XIII - Classic

PC (Microsoft Windows), Nintendo GameCube, Xbox, Mac, PlayStation 2 • 2020

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Quick resume

You are the victim of a conspiracy! The FBI, CIA and a group of murderers are chasing you. XIII… This strange tattoo and the key of a safe are your only clues to survive and claim your innocence! It's time to gear up and eliminate your ennemies!

Global score

89/100

Genres

Action, Shooter, Puzzle

Pros

  • Unique comic book cel-shaded art style
  • Engaging spy thriller story
  • Varied gameplay with stealth and combat
  • Nostalgic and stylish presentation
  • Good value for price

Cons

  • Frustrating checkpoint/save system
  • Some clunky controls and aiming
  • Mandatory stealth sections can be unfair
  • Limited multiplayer support
  • Ends on unresolved cliffhanger

Motivations

  • Autonomy
    3

    "Players can choose different approaches to missions (stealth, combat, gadgets) and explore levels for secrets and upgrades, showing personal freedom in playstyle."

  • Competence
    3

    "The game offers skill challenges in shooting, stealth, and tactical use of weapons and gadgets, with some difficulty spikes and rewarding combat mechanics."

  • Competition
    -3

    "Focus is primarily on single-player campaign and personal progress; multiplayer exists but is unofficial and less emphasized."

  • Continuation
    2

    "Players report replaying the game multiple times for nostalgia and enjoyment, though the campaign is relatively short and some frustration with checkpoints exists."

  • Cooperation
    -4

    "Gameplay centers on single-player experience with limited multiplayer support; multiplayer is mostly bot matches and community-driven."

  • Creativity
    2

    "Players can creatively use environment objects as weapons and choose different tactics, but levels are mostly linear with limited modification."

  • Domination
    -4

    "Interactions are balanced and cooperative in multiplayer bots; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players use the game to immerse in a comic book spy thriller world, escaping real life with engaging story and stylized visuals."

  • Expectation
    -4

    "Players engage voluntarily out of interest and nostalgia, with no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different weapons, stealth tactics, and exploration paths, encouraged by level design and gameplay variety."

  • Exploration
    2

    "Levels are mostly linear but include areas for exploration to find upgrades and lore, rewarding curiosity."

  • Expression
    -3

    "Limited character customization; expression mainly through playstyle choice rather than avatar or environment modification."

  • Fantasy
    3

    "The game features a fictional spy conspiracy narrative with comic book style and cinematic elements, providing imaginative fiction."

  • Fellowship
    -4

    "Social connection is minimal; multiplayer is limited and community small, with primary focus on solo play."

  • Growth
    2

    "Players learn weapon mechanics, stealth strategies, and story progression; some skill development involved."

  • Health
    -5

    "No physical activity involved; typical sedentary gaming experience."

  • Idle
    -4

    "Requires focused attention due to stealth and combat challenges; not designed for casual or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; interactions are surface-level or solo."

  • Leadership
    -4

    "No leadership roles indicated; multiplayer is cooperative with bots or peers without hierarchical control."

  • Progression
    3

    "Players accumulate weapons, abilities, and story progress; upgrades and collectibles reward advancement."

  • Relaxation
    1

    "Some players find the game enjoyable and stylish, but checkpoint frustration and stealth difficulty reduce relaxation."

  • Sensation
    3

    "Stylized visuals, comic book effects, and soundtrack provide sensory stimulation and emotional engagement."

  • Status
    -4

    "No emphasis on social recognition or popularity; achievements and multiplayer status are minimal or absent."

  • Story
    4

    "Strong narrative immersion with engaging spy thriller story, cutscenes, and comic book style storytelling."

  • Strategy
    2

    "Players plan stealth approaches, weapon use, and exploration; some problem solving involved but mostly linear."

  • Thrill
    3

    "Tense stealth sections and combat encounters provide suspense and excitement, though some frustration noted."

  • Value
    4

    "Players perceive good value for price, especially compared to remake; enjoyable content for cost."

  • Violence
    3

    "Combat and use of weapons to eliminate enemies is central; some non-lethal options exist but violence is prominent."

  • Survival
    2

    "Players must avoid failure and manage resources like health and ammo; stealth sections require careful survival tactics."

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    Last update: 06/03/2026