Year Walk Thumbnail

Year Walk similar games & best alternatives

Year Walk

Wii U, PC (Microsoft Windows) • 2014

Related articles

Quick resume

In the old days man tried to catch a glimpse of the future in the strangest of ways.Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.

Global score

90/100

Genres

Adventure, Indie

Pros

  • Unique and haunting atmosphere
  • Beautiful art style and music
  • Engaging folklore-based story
  • Clever and varied puzzles
  • Immersive and memorable experience

Cons

  • Short game length
  • Limited replay value
  • Some puzzles can be confusing
  • Controls adapted from mobile can feel awkward
  • Few jump scares may not appeal to all

Motivations

  • Autonomy
    3

    "Players explore the forest and solve puzzles at their own pace with some freedom in movement and puzzle approach."

  • Competence
    2

    "Puzzles are moderately challenging, requiring observation, note-taking, and some logical thinking, but not overly difficult."

  • Competition
    -5

    "No competitive elements; focus is on individual experience and personal puzzle solving."

  • Continuation
    2

    "Players often replay the game to uncover secrets and true endings, though the game is short and has limited replay value."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    1

    "Players create notes and piece together clues themselves, but gameplay follows predefined puzzles and story."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    4

    "Strong immersion in a surreal, folklore-based world provides escape from reality and a haunting experience."

  • Expectation
    -4

    "Players engage voluntarily out of interest in story, atmosphere, and puzzles without external pressure."

  • Experimenting
    2

    "Encourages exploration and trying to solve puzzles in different ways, though within a structured narrative."

  • Exploration
    3

    "Players explore a mysterious forest environment, uncovering secrets and folklore elements."

  • Expression
    -5

    "No character customization or self-expression features; presentation is fixed."

  • Fantasy
    5

    "Strongly based on Scandinavian folklore and supernatural elements, creating an imaginative fictional experience."

  • Fellowship
    -5

    "Solo play with minimal social interaction or community involvement."

  • Growth
    2

    "Players learn about folklore and develop puzzle-solving skills through gameplay and reading in-game encyclopedia."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to solve puzzles and progress; not suited for casual or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary experience."

  • Leadership
    -5

    "No leadership or group management elements; single player."

  • Progression
    2

    "Progression through puzzle completion and unlocking story elements and journal entries."

  • Relaxation
    3

    "Atmosphere and music create a haunting but calm experience, balancing tension and immersion."

  • Sensation
    3

    "Visual and auditory design provide eerie and immersive sensory stimulation."

  • Status
    -5

    "No social recognition or status systems; individual experience."

  • Story
    5

    "Strong narrative focus with folklore-based story, journal entries, and multiple endings."

  • Strategy
    2

    "Requires logical thinking and puzzle solving, but no complex strategic planning."

  • Thrill
    2

    "Some suspense and jump scares create moments of tension and relief."

  • Value
    3

    "Highly praised for its artistic and narrative value despite short length; considered worth the price."

  • Violence
    -3

    "Minimal violence; focus is on exploration and puzzle solving rather than combat or destruction."

  • Survival
    1

    "Some elements of avoiding supernatural threats and overcoming challenges, but no resource management."

Similar games

    Last update: 06/03/2026