Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Mythgard
Encourages trying new decks, strategies, and mechanics such as card burning and lane positioning.
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+4.0
Pizza Hero
Game encourages trying different pizza topping combinations and builds, with random upgrade choices and rerolls.
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+4.0
REDCON
Encourages trying different fort layouts, weapon combinations, and tactical strategies to overcome challenges.
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+4.0
Sephonie
Players explore unique movement mechanics and puzzle elements, discovering new ways to navigate and solve challenges.
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+4.0
Spellcaster University
Players experiment with different card draws, school layouts, and student builds to optimize outcomes.
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+4.0
Titan Quest II
Players try different mastery combos, skill modifiers, and builds; respec is cheap and encouraged.
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+4.0
War of Omens Card Game
Players try different factions, heroes, and deck combinations; tournament mode encourages trying new cards and…
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+4.0
9th Dawn III
The game encourages trying different builds, exploring dungeons, and experimenting with skills and crafting.
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+4.0
Concrete Jungle
Varied cards, characters, and skill trees encourage trying new strategies and deck combinations.
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+4.0
KIBORG
Strong emphasis on trying new builds, weapons, and combos; players enjoy discovering synergies and new strategies.
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+4.0
Pepper Grinder
Game encourages trying new mechanics and level gimmicks frequently, keeping gameplay fresh and exploratory.
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+4.0
Vestaria Saga II: The Sacred Sword of Silvanister
Save-anytime feature encourages experimentation with tactics and unit deployment; players enjoy trying new strategies.
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+4.0
Crisis in the Kremlin
The game encourages trying different political paths, reforms, and strategies to explore outcomes.
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+4.0
KARDS - The WW2 Card Game
Players experiment with different decks, combos, and strategies; meta shifts encourage trying new tactics.
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+4.0
STRANGER OF PARADISE FINAL FANTASY ORIGIN
The game encourages trying new job combinations, builds, and combat tactics to find effective playstyles.
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+4.0
Sword of the Stars: The Pit
Players encouraged to explore mechanics, discover recipes, and adapt strategies to randomized elements.
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+4.0
Alwa's Legacy
The ability respec system and multiple puzzle solutions encourage experimentation.
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+4.0
Executive Assault
Players experiment with different unit builds, base layouts, and research strategies to find effective tactics.
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+4.0
Hell Deck
The game encourages trying new deck combinations and strategies to overcome difficult runs.
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+4.0
Nioh: Complete Edition
Encourages trying different weapons, stances, skills, and builds; experimentation is rewarded and part of gameplay.
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+4.0
Nodes Escape
Encourages trying new solutions and lateral thinking rather than routine puzzle solving.
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+4.0
Nomad Survival
Encouraged by diverse builds, rerolls, heritage effects, and multiple difficulty modifiers, players frequently try new…
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+4.0
Signs of the Sojourner
Players experiment with deck compositions and travel routes to unlock new conversations and endings.
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+4.0
Terracards
Strong emphasis on trying new card combos, builds, and strategies to discover synergies and optimize production.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.