Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Idle + Progression
A strong dose of idle and progression in the same game.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Idle Research
Designed for idle play with offline progress and ability to leave running for long periods.
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+5.0
Achievements printer
Designed for idling; achievements unlock while the game runs in the background with minimal attention required.
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+5.0
Reflex
Many players idle the game to automatically unlock achievements without active play.
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+5.0
Idle Champions of the Forgotten Realms
Designed for idle play with offline progress and background running, requiring minimal active attention.
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+5.0
Idle Hero TD - Tower Defense
Designed as an idle game, it supports long background play and incremental progress without constant attention.
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+5.0
Loafing Town
Core gameplay is idle; designed to run in background with minimal active input required.
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+5.0
Scapewatch: Idle MMO
Designed as a true idle MMO with offline progression and options to reduce active playtime.
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+5.0
Idle Cave Miner
Designed as an idle game with offline progression and background play.
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+5.0
Stuck In Time
Designed for long idle sessions with players setting loops and letting the game run in background.
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+5.0
Idle Spiral
Designed as an idle game with automation and offline progress, allowing intermittent attention.
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+5.0
Achievement Idler: Red
Designed specifically as an idle game running in the background with minimal attention required.
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+5.0
Holyday City: Reloaded
Designed as an idle game with long periods of passive income accumulation and minimal active play.
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+5.0
Battle On! Hero Academy
Core gameplay is idle management with long periods of passive progress and background play.
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+5.0
Firestone – Idle Clicker Online RPG
Core gameplay is idle with automated progression and minimal active input required.
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+5.0
B100X - Auto Dungeon RPG
Designed as an idle/auto-battler game with background play and intermittent player interaction.
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+5.0
Achievement Idler: Black
Designed specifically for idling; players leave it running to accumulate achievements.
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+5.0
Trailer Park Boys: Greasy Money
Designed as an idle clicker game, encouraging background play and intermittent interaction.
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+5.0
Idle Heros
Core gameplay designed around idle mechanics and background progression.
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+5.0
Berserk B.I.T.S
Designed as an idle game to run in the background with minimal active input required.
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+5.0
Eldara
Designed as an idle RPG with offline progression and background play.
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+5.0
miniBONG
Designed as an idle game with long sessions and minimal required active input.
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+5.0
Transport Defender
Designed as a true idle game with auto-buy, auto-reset, and long periods of unattended play.
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+5.0
Incremental Adventures
Designed for background play with offline progress and minimal required interaction.
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+5.0
Swarm Simulator: Evolution
Designed as an idle game with long periods of minimal interaction and background progression.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


