Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Focused on idle
Games where idle stands out from the other motivations.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+4.0
gogh: Focus with Your Avatar
Designed to run in background during work or study, supporting habitual and extended use.
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+4.0
Stone Story RPG
Designed as an idle game with offline farming and automation scripting to allow background play.
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+4.0
Bloobs Adventure Idle
Designed for long idle progression with some active elements; players often leave it running unattended.
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+4.0
Chair Simulator
Gameplay involves repetitive sitting and grinding, suitable for background or casual play.
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+4.0
Generic Untrademarked Ice Resurfacing Vehicle & Depression Simulator 2019.
Gameplay is slow-paced and suitable for relaxed, low-attention sessions.
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+4.0
Egg
The game can be played in the background or with intermittent attention, suitable for filling time.
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+4.0
Idle Wizard
Designed for long sessions with offline progression and background play, fitting idle gaming style.
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+4.0
Screeps: World
Game runs 24/7 with AI operating autonomously, allowing players to check progress intermittently.
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+4.0
Sinking Simulator
Suitable for idle or background play; players often watch ships sink over time with intermittent interaction.
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+4.0
Everything
Supports casual, low-attention play and has an autopilot mode for passive experience.
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+4.0
Old School RuneScape
Many activities allow for AFK or semi-idle play, suitable for multitasking or background gaming.
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+4.0
Feather
Often played in short, casual sessions as a relaxing background or filler activity.
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+4.0
Ayahuasca
Short sessions that can be used for relaxation or filling time; no demanding continuous attention.
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+4.0
Ecosystem
Designed to be left running in the background with players checking in periodically, supporting idle play style.
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+4.0
IdleOn
Designed for idle and background play with AFK progression and short session engagement.
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+4.0
Proteus
Designed for relaxed, casual sessions with minimal required attention.
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+4.0
Ymir
Persistent multiplayer mode allows intermittent logins and gradual progress over days or weeks.
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+4.0
SUPREMACY: WORLD WAR 3
Designed for intermittent check-ins with long waiting times, allowing casual engagement between sessions.
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+4.0
Eidolon
Gameplay involves long periods of slow walking and waiting, suitable for casual or background play.
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+4.0
BitCraft Online
Gameplay supports semi-idle play with AFK crafting and gathering, allowing multitasking and background play.
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+4.0
Hades' Star
Game designed for short daily sessions with waiting periods and asynchronous progress.
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+4.0
Summoners War
Auto-battle and AFK farming features allow passive play and background gaming.
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+4.0
Supremacy: Call of War 1942
Real-time mechanics allow players to check in periodically rather than constant attention, but long waits exist.
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+4.0
Tribal Wars
Game requires constant attention but also involves waiting periods and long-term planning.
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Explore different sides of idle, grouped by what players enjoy.
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