Find your kind of game
Leadership
Leading others
Explore another motivation
Leadership + Survival
A strong dose of leadership and survival in the same game.
Explore play styles & combinations ↓+5 Leadership affinity
Review scores are shown out of 100
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+4.0
The Operational Art of War IV
Players lead large operational forces, making strategic decisions and commanding units.
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+4.0
This Is the Police 2
Players lead and manage a police department, making strategic decisions and guiding officers.
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+4.0
Democracy 3
Players take on the role of a leader managing a country and directing policies and ministers.
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+4.0
Dwarfs!?
Player acts as overseer directing dwarves and managing resources, guiding decision-making and strategy.
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+4.0
Fate of the World
Players lead global organizations and make high-level decisions affecting multiple regions.
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+4.0
Never Second in Rome
Players lead a century, manage troops, and make strategic decisions, embodying leadership roles.
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+4.0
My Lovely Empress
Player leads the empire, makes executive decisions, and manages factions, embodying a leadership role.
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+4.0
Broken Lines
Player leads and manages a squad, making strategic and interpersonal decisions affecting group outcomes.
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+4.0
Viking Frontiers: Prologue
Players act as clan leader managing settlement, assigning tasks, and guiding development.
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+4.0
Dangerous Waters
Players often lead teams or coordinate multiple units, especially in multiplayer multi-station roles.
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+4.0
Cepheus Protocol
Players lead squads, manage bases, and make strategic decisions, embodying a leadership role.
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+4.0
Dyscourse
Player acts as leader making decisions that affect group survival and dynamics.
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+4.0
Combat Mission Battle for Normandy
Players lead units at squad to battalion level, making strategic and tactical decisions.
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+4.0
Distant Worlds: Universe
Players lead vast empires, manage fleets, and direct diplomacy, embodying leadership roles.
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+4.0
First Feudal
Players lead and manage peasants, assigning roles and directing colony development.
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+4.0
Space Crew: Legendary Edition
Players lead and coordinate the crew, making strategic decisions and managing roles.
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+4.0
The Life and Suffering of Prince Jerian
Players lead as the heir to the throne, managing factions, family, and empire-wide politics.
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+4.0
MASSIVE CHALICE
Players lead and manage multiple families and heroes, making key decisions affecting the kingdom's survival.
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+4.0
Destroyer: The U-Boat Hunter
Player commands the destroyer and can direct AI escorts and air support, exercising leadership and tactical command.
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+4.0
GamersGoMakers
Players lead their company, manage staff, and make strategic decisions.
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+4.0
Making History: The Great War
Players lead entire nations, managing all aspects of governance, military, and diplomacy.
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+4.0
Rogue State Revolution
Players lead a nation, make executive decisions, and manage ministers with varying loyalty.
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+4.0
Rogue State
Players lead a country, make executive decisions, and manage various factions and ministers.
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+4.0
Ymir
Players can lead nations, assign roles, and manage hierarchies within multiplayer empires.
Same motivation, different experiences
Your way to play
Explore different sides of leadership, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.

