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198X similar games & best alternatives

198X

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2019

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Quick resume

Part 1 of arcade epic 198X. A coming-of-age story told through multiple games and genres. Experience the thrill of shooting, driving, jumping, fighting and role-playing in 5 full-blown arcade stages – combined with cinematic pixel-art storytelling.

Global score

76/100

Genres

Indie, Racing, Hack and slash/Beat 'em up, Role-playing (RPG), Shooter, Arcade, Adventure

Pros

  • Beautiful pixel art and animation
  • Excellent synthwave soundtrack
  • Nostalgic and emotional narrative
  • Varied and well-crafted arcade mini-games
  • Strong voice acting and storytelling

Cons

  • Very short gameplay duration
  • Limited replay value
  • Lack of controller support and settings
  • No multiplayer or social features
  • Some gameplay sections can be frustrating or too easy

Motivations

  • Autonomy
    3

    "Players choose to engage with multiple arcade-style mini-games and explore the narrative at their own pace, though the story progression is linear."

  • Competence
    2

    "Mini-games offer skill-based challenges reminiscent of classic arcade games, with some difficulty spikes, but overall accessible with checkpoints."

  • Competition
    -3

    "Focus is on personal experience and narrative rather than competing with others; no leaderboards or ranked modes mentioned."

  • Continuation
    -2

    "Short game length (~1-2 hours) and limited replay value; players complete it in one or two sittings without habitual long sessions."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative elements."

  • Creativity
    3

    "Creative reinterpretation of multiple arcade genres within a narrative framework; artistic pixel art and soundtrack enhance uniqueness."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; experience is personal and introspective."

  • Escapism
    5

    "Strong theme of escapism through arcade games and narrative about coping with life struggles and growing up."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia; no obligation or external pressure to play."

  • Experimenting
    2

    "Players experience different game genres and styles within the mini-games, though gameplay is mostly structured and familiar."

  • Exploration
    -3

    "Linear narrative with fixed arcade games; limited discovery or open-ended exploration."

  • Expression
    -4

    "No customization or avatar personalization; presentation is fixed and standardized."

  • Fantasy
    -2

    "Grounded in realistic coming-of-age story and nostalgic recreation of real-world arcade culture, though with some stylized elements."

  • Fellowship
    -5

    "No social or community features; solitary experience."

  • Growth
    3

    "Narrative focuses on personal development and maturation; gameplay requires learning and skill improvement."

  • Health
    -5

    "Traditional sedentary video game experience with no physical activity elements."

  • Idle
    -3

    "Requires focused attention during mini-games and narrative; not designed for passive or background play."

  • Intimacy
    -4

    "Emotional connection is with the narrative and protagonist rather than social or interpersonal relationships."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    2

    "Progression through narrative and completion of mini-games; no extensive item collection or upgrades."

  • Relaxation
    3

    "Atmospheric and moody experience with a balance of challenge and narrative reflection; some tension in gameplay."

  • Sensation
    3

    "Enjoyable pixel art visuals and synthwave soundtrack provide sensory stimulation and nostalgic pleasure."

  • Status
    -5

    "No social recognition or visibility features; personal and private experience."

  • Story
    5

    "Strong narrative focus with voice acting and emotional storytelling integrated with gameplay."

  • Strategy
    1

    "Mini-games require some planning and skill, but mostly straightforward arcade-style gameplay."

  • Thrill
    2

    "Some challenge and tension in gameplay, especially in later mini-games, but overall balanced and forgiving."

  • Value
    0

    "Mixed opinions on value due to short length; some find it worth the price for the experience, others recommend waiting for a sale."

  • Violence
    2

    "Includes beat-em-up and shoot-em-up gameplay with combat and destruction elements typical of arcade games."

  • Survival
    1

    "Gameplay involves avoiding failure and managing limited lives/checkpoints, but not high-risk survival mechanics."

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    Last update: 06/03/2026