Rebel Cops similar games & best alternatives
Rebel Cops
2019
Related articles
Quick resume
Lead a ragtag squad of cops in rebellion against their town's new criminal power and see how long you can hold out in this unforgiving turn-based spin-off game from This Is the Police. You'll be desperately short on supplies, and a single shot can cost a cop their life.
Global score
76/100
Genres
Strategy, Adventure, Turn-based strategy (TBS), Role-playing (RPG), Tactical
Similar games
Pros
- Challenging tactical gameplay
- Engaging stealth mechanics
- Stylized art and music
- Good value for price
- Meaningful squad progression
Cons
- Long and sometimes tedious missions
- Limited story depth
- Bugs and technical issues reported
- Lack of multiplayer or social features
- Some ui and camera limitations
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Fantasy, Relaxation, Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have direct control over tactical decisions and character actions in missions, with freedom to choose stealth or combat approaches."
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Competence4
"Game is challenging with difficult tactical missions requiring skillful planning and execution; players receive feedback through mission success or failure."
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Competition-3
"Focus is on individual campaign progression and personal challenge rather than player-vs-player or leaderboard competition."
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Continuation2
"Some players report long sessions and investment in missions, though repetition and mission length can cause fatigue."
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Cooperation-4
"Gameplay centers on controlling a small squad independently; no multiplayer or cooperative play reported."
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Creativity2
"Players customize loadouts and choose tactical approaches, but missions are linear and maps predefined."
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Domination-4
"Interactions are tactical and strategic without social dominance or power assertion over others."
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Escapism3
"Players engage in a stylized neo-noir world to escape reality, with immersive tactical gameplay and story elements."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."
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Experimenting3
"Players try different tactics, stealth vs combat, and experiment with loadouts and strategies within missions."
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Exploration2
"Missions involve exploring large maps and uncovering objectives, though environments are predefined and not procedurally generated."
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Expression1
"Limited character customization mostly via loadouts; no avatar personalization or cosmetic modifications reported."
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Fantasy-2
"Game is grounded in a realistic police and crime setting with plausible scenarios rather than high fantasy."
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Fellowship-4
"Single-player focused with minimal social interaction or community involvement."
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Growth3
"Players develop skills, level up characters, and improve tactics over time."
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Health-5
"Sedentary gameplay with no physical activity or health-related mechanics."
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Idle-3
"Requires focused attention during long missions; not suited for casual or background play."
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Intimacy-5
"No evidence of close social relationships or emotional sharing in gameplay."
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Leadership3
"Players lead a squad of cops, managing their actions and equipment strategically."
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Progression4
"Players accumulate experience, unlock skills, and collect items to improve their squad."
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Relaxation-2
"Gameplay is tense and challenging, with high stakes and potential frustration."
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Sensation2
"Stylized visuals and music provide sensory enjoyment, though gameplay is more strategic than sensory-driven."
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Status-4
"Achievements and progress are personal; no social recognition or popularity aspects."
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Story2
"Narrative is present but minimal; story mainly serves to connect missions rather than deep immersion."
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Strategy5
"Core gameplay is focused on tactical planning, problem solving, and strategic decision making."
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Thrill3
"High tension from stealth mechanics, risk of instant death, and challenging missions create suspense."
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Value3
"Players feel the game offers good value for price, especially on sale, with many hours of gameplay."
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Violence3
"Combat and non-lethal takedowns are central; violence against enemies is a key gameplay element."
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Survival4
"Players must avoid failure and death of squad members, managing limited resources and threats."
Last update: 29/04/2026