At Dead Of Night similar games & best alternatives
At Dead Of Night
2020
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Quick resume
At Dead Of Night is part horror film, part horror game and part ghost hunt. It blends live-action and graphics to create a unique immersive horror experience like no other.
Global score
94/100
Genres
Action, Indie, Role-playing (RPG), Strategy, Adventure
Pros
- Immersive horror atmosphere
- Unique fmv and gameplay blend
- Engaging story and characters
- Challenging stealth and puzzle mechanics
- High replay value
Cons
- Some repetitive environments
- Limited enemy ai variation
- Punishing death mechanics
- Occasional bugs and glitches
- Some puzzles rely on trial and error
Motivations
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Autonomy4
"Players have freedom to explore the hotel, choose where to go, when to hide, and how to interact with ghosts and items, supporting a sense of control over actions."
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Competence3
"The game requires learning Jimmy's AI patterns, stealth tactics, and puzzle solving, providing skill challenges and feedback, though some puzzles are simple."
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Competition-4
"Focus is on personal survival and story progression without competitive elements or player comparison."
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Continuation3
"Many players report replaying the game multiple times, mastering strategies and enjoying the story, indicating habitual engagement."
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Cooperation-3
"Gameplay is primarily single-player with no multiplayer or cooperative mechanics, though some players enjoy watching or streaming with friends."
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Creativity1
"Limited player creativity; exploration and puzzle solving allow some experimentation but within a structured narrative and environment."
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Domination-5
"No evidence of exerting control or superiority over others; interactions are individual and narrative-driven."
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Escapism4
"Players use the game to immerse themselves in a tense horror experience, escaping real life through suspense and story."
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Expectation-4
"Players engage voluntarily out of interest and intrinsic motivation, with no pressure or obligation reported."
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Experimenting2
"Players try different tactics to evade Jimmy and solve puzzles, though the game’s structure limits extensive experimentation."
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Exploration3
"Exploration of the hotel and discovery of clues and secrets is a core gameplay element, though the environment is somewhat repetitive."
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Expression-5
"No character customization or self-expression features; presentation is fixed and standardized."
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Fantasy3
"The game involves supernatural elements and ghost stories, blending realistic settings with imaginative horror fiction."
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Fellowship-3
"Primarily a solo experience with minimal social connection, though some players share experiences via streaming or watching."
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Growth3
"Players develop skills in stealth, puzzle solving, and understanding enemy AI, reflecting learning and personal development."
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Health-5
"Sedentary gameplay typical of point-and-click adventure games; no physical activity involved."
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Idle-3
"Requires focused attention and continuous engagement due to tension and stealth mechanics."
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Intimacy-4
"Limited social interaction and emotional sharing; connections are mostly with in-game characters rather than other players."
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Leadership-5
"No leadership or group management roles; gameplay is individual and narrative-focused."
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Progression3
"Progression through collecting keys, items, and unlocking story elements is central to gameplay."
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Relaxation-4
"High tension and suspense dominate the experience, with frequent jump scares and anxiety-inducing moments."
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Sensation4
"Strong sensory stimulation through audio cues, visual realism, and emotional excitement from horror elements."
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Status-4
"No social status or recognition systems; achievements are personal and not widely visible."
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Story4
"Narrative immersion is a key feature, with engaging ghost stories, character arcs, and unfolding mystery."
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Strategy3
"Players must plan movements, hiding, and puzzle solving to avoid Jimmy and progress, requiring mental challenge."
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Thrill5
"The game is designed to create suspense, fear, and adrenaline through unpredictable enemy behavior and jump scares."
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Value3
"Players perceive good value for time and money due to quality, length, and replayability."
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Violence4
"Enjoyment of combat and threat from Jimmy’s attacks is a core tension driver, though violence is not glorified."
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Survival5
"Avoiding failure and staying alive by evading Jimmy is central to gameplay, emphasizing survival mechanics."
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Last update: 06/03/2026