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BROK the InvestiGator

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Xbox Series X|S, Mac, PlayStation 4, Android • 2022

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Quick resume

An innovative adventure mixed with beat 'em up and RPG elements. In a grim world where animals have replaced mankind, what kind of detective will you be?

Global score

97/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Hack and slash/Beat 'em up, Point-and-click, Fighting, Puzzle

Pros

  • Deep, emotional story with meaningful choices
  • Unique blend of point-and-click and beat-em-up gameplay
  • High replay value with multiple endings
  • Excellent voice acting and music
  • Strong accessibility features including for blind players

Cons

  • Combat can be simplistic and occasionally frustrating
  • Some minor bugs and technical issues
  • Puzzles sometimes feel obtuse or repetitive
  • Canonical ending may feel unsatisfying or sequel bait
  • Limited character customization and expression

Motivations

  • Autonomy
    4

    "Players can choose how to solve puzzles (using brains or brawn), multiple endings depend on player decisions, and freedom to explore different paths."

  • Competence
    3

    "Engages players with puzzles, combat challenges, and investigative deduction requiring skill and problem solving."

  • Competition
    -3

    "Focuses on personal story progression and exploration rather than competing against others; no mention of leaderboards or ranked modes."

  • Continuation
    4

    "High replay value with multiple endings and branching storylines encourages repeated playthroughs and long engagement."

  • Cooperation
    1

    "Local and online co-op available but not a major focus; mostly single player experience with some cooperative options."

  • Creativity
    3

    "Players can approach puzzles and combat in multiple ways, including creative use of fighting or logic; also includes fan art integration."

  • Domination
    -4

    "Interactions emphasize relationship building and consequences rather than exerting control or superiority over others."

  • Escapism
    4

    "Immersive story and world provide emotional engagement and distraction from real life; players report strong emotional connection."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure to play."

  • Experimenting
    4

    "Encourages trying different approaches to puzzles and combat, exploring multiple endings and story branches."

  • Exploration
    3

    "Players explore a dystopian world with multiple locations and secrets; some limitations but encourages curiosity."

  • Expression
    2

    "Customization is limited but includes fan art gallery and some character personalization; mostly fixed presentation."

  • Fantasy
    3

    "Anthropomorphic characters in a futuristic dystopia with imaginative elements and narrative twists."

  • Fellowship
    1

    "Some social interaction through co-op and community fan art, but primarily a single player experience."

  • Growth
    3

    "Players develop skills in puzzle solving, combat, and deduction; game provides learning opportunities and challenges."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention on puzzles, story, and combat; not designed for casual or background play."

  • Intimacy
    3

    "Strong emotional connections with characters and story; players report empathy and attachment."

  • Leadership
    -3

    "Players follow narrative and make personal choices but do not lead groups or manage others."

  • Progression
    3

    "Includes leveling up combat abilities, collecting items, and unlocking multiple endings and story outcomes."

  • Relaxation
    2

    "Balanced challenge with engaging story and puzzles; some tension in combat but overall enjoyable flow."

  • Sensation
    3

    "Appealing art style, voice acting, and music provide sensory enjoyment and emotional impact."

  • Status
    -4

    "Focuses on personal narrative experience rather than social recognition or popularity."

  • Story
    5

    "Deep narrative immersion with branching storylines, character development, and multiple endings."

  • Strategy
    3

    "Requires logical thinking, planning, and problem solving in puzzles and interrogations."

  • Thrill
    2

    "Some suspense and emotional tension in story and combat, but not focused on risk or adrenaline."

  • Value
    4

    "Players report high satisfaction with content, replayability, and emotional payoff for time and money spent."

  • Violence
    1

    "Combat and fighting are present and enjoyable but balanced with puzzle solving and story; violence is not gratuitous."

  • Survival
    1

    "Some resource and health management in combat, but overall low risk and forgiving gameplay."

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    Last update: 06/03/2026