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Total War: WARHAMMER II

Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

Strategy gaming perfected. A breath-taking campaign of exploration, expansion and conquest across a fantasy world. Turn-based civilisation management and real-time epic strategy battles with thousands of troops and monsters at your command.

Global score

93/100

Genres

Action, Strategy, Real Time Strategy (RTS)

Pros

  • Deep strategic and tactical gameplay
  • High replayability with diverse factions
  • Immersive fantasy setting
  • Strong community and mod support
  • Engaging narrative campaigns

Cons

  • Complexity and steep learning curve
  • Expensive and fragmented dlc model
  • Some ai and siege battle weaknesses
  • Requires powerful pc for smooth performance
  • Long sessions can encourage unhealthy play habits

Motivations

  • Autonomy
    4

    "Players have extensive freedom to choose factions, strategies, and playstyles across a large, dynamic campaign map."

  • Competence
    5

    "High skill ceiling with complex strategic and tactical gameplay requiring mastery of diverse factions and battle mechanics."

  • Competition
    2

    "Multiplayer and co-op modes exist, but many players focus on single-player campaigns without heavy emphasis on ranked competition."

  • Continuation
    5

    "Extremely high replayability with thousands of hours played by users, habitual return to the game, and ongoing DLC/mod support."

  • Cooperation
    3

    "Co-op multiplayer and alliances with friends are highlighted, though much gameplay is solo campaign focused."

  • Creativity
    3

    "Players customize armies, choose factions with unique mechanics, and use mods to alter gameplay, though within structured frameworks."

  • Domination
    1

    "Some multiplayer rivalry and grudge mechanics exist, but interactions generally emphasize balanced faction play rather than domination."

  • Escapism
    5

    "Highly immersive fantasy setting with epic battles and lore provides strong escape from real life."

  • Expectation
    -3

    "Players engage primarily from intrinsic interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "Diverse factions and strategies encourage trying new approaches and exploring different mechanics."

  • Exploration
    3

    "Large campaign maps with dynamic events and quests encourage discovery and strategic exploration."

  • Expression
    2

    "Some customization of armies and use of mods allow personal expression, though within predefined faction aesthetics."

  • Fantasy
    5

    "Strongly rooted in imaginative Warhammer fantasy world with dragons, magic, and mythical creatures."

  • Fellowship
    3

    "Community and modding scene are active, with multiplayer and co-op fostering social connections."

  • Growth
    4

    "Players develop strategic skills and knowledge of complex game systems over time."

  • Health
    -4

    "Primarily sedentary gameplay with long sessions; no physical activity involved."

  • Idle
    -4

    "Requires sustained attention and strategic planning; not suited for casual or background play."

  • Intimacy
    1

    "Some social interaction in multiplayer and community, but limited close personal relationships described."

  • Leadership
    3

    "Players lead armies and manage factions, making strategic decisions and guiding forces."

  • Progression
    5

    "Strong progression through unlocking factions, upgrading armies, and accumulating resources and power."

  • Relaxation
    2

    "Some players find relaxing flow in gameplay, though strategic challenges can create tension."

  • Sensation
    3

    "Visually impressive battles and sound design provide stimulating sensory experience."

  • Status
    1

    "Some recognition through multiplayer and community presence, but not a dominant motivation."

  • Story
    3

    "Narrative-driven campaigns and rich lore provide engaging story immersion."

  • Strategy
    5

    "Core gameplay revolves around deep strategic planning, tactical battles, and problem solving."

  • Thrill
    3

    "Tactical battles and unpredictable AI create suspense and excitement."

  • Value
    2

    "Players perceive good value from extensive content and replayability, though DLC pricing is criticized."

  • Violence
    4

    "Combat and destruction are central gameplay elements with large-scale battles and magical attacks."

  • Survival
    3

    "Managing threats, resources, and faction survival is a key strategic component."

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    Last update: 06/03/2026