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Dollmare

Nintendo Switch, PC (Microsoft Windows) • 2024

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Quick resume

You've accepted a shady job offer at a doll factory. Inspect dolls for defects and anomalies. Follow strange protocols. Don't get fired and stay alive.

Global score

94/100

Genres

Adventure, Indie, Simulator, Puzzle

Pros

  • Unique horror atmosphere without jump scares
  • Engaging doll inspection gameplay
  • Multiple endings and replayability
  • Excellent value for price
  • Well-optimized and smooth performance

Cons

  • Short game length
  • Some repetitiveness in later stages
  • Ai-generated voice acting criticized
  • Minor bugs and occasional softlocks
  • Lack of multiplayer or cooperative modes

Motivations

  • Autonomy
    3

    "Players have control over doll inspection and decision-making in sorting, with some scripted story events but overall freedom in task execution."

  • Competence
    3

    "The game involves skillful inspection and anomaly detection with increasing complexity, providing satisfying feedback and a learning curve."

  • Competition
    -4

    "Focus is on personal pace and individual playthroughs without competitive or ranked elements."

  • Continuation
    3

    "Players report multiple playthroughs to explore different endings and random events, showing habitual engagement."

  • Cooperation
    -5

    "Entirely single-player experience focused on individual tasks without multiplayer or cooperative gameplay."

  • Creativity
    2

    "Some creativity in exploring different endings and interacting with dolls, but gameplay follows a structured inspection routine."

  • Domination
    -5

    "No elements of exerting control over others; interactions are solitary and non-confrontational."

  • Escapism
    4

    "Players use the game as a creepy, atmospheric escape from reality with immersive horror ambiance."

  • Expectation
    -4

    "Engagement is voluntary and driven by intrinsic interest in horror and anomaly detection."

  • Experimenting
    3

    "Randomized events and multiple endings encourage players to try new approaches and explore different outcomes."

  • Exploration
    2

    "Players discover new events and story elements through replay, though environment is mostly fixed."

  • Expression
    1

    "Limited customization mostly through choices in doll sorting and minor interaction with items, no avatar personalization."

  • Fantasy
    3

    "The game features a fictional horror narrative with supernatural elements and creepy dolls."

  • Fellowship
    -4

    "Minimal social interaction; community exists but gameplay is solo-focused."

  • Growth
    3

    "Players develop skills in anomaly detection and understanding game mechanics over multiple playthroughs."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during doll inspection and story progression; not a background or casual filler game."

  • Intimacy
    -4

    "No close social or emotional relationships formed within gameplay; interactions are impersonal."

  • Leadership
    -5

    "No leadership or management roles; player follows tasks without directing others."

  • Progression
    3

    "Progression through story, unlocking endings, and purchasing items with in-game currency."

  • Relaxation
    2

    "Atmosphere is tense but balanced with a calm, slow-paced gameplay loop that some find relaxing."

  • Sensation
    3

    "Strong sensory stimulation through eerie sound design, visuals, and unsettling ambiance."

  • Status
    -5

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story
    4

    "Narrative immersion with multiple endings and unfolding lore drives player engagement."

  • Strategy
    2

    "Some planning and problem solving in doll inspection and managing tasks, though mostly straightforward."

  • Thrill
    3

    "Tension and suspense arise from creepy atmosphere and unexpected events, without intense jump scares."

  • Value
    4

    "Players widely report excellent value for money given game length, quality, and replayability."

  • Violence
    -3

    "Minimal violence; gameplay focuses on inspection and disposal rather than combat or destruction."

  • Survival
    -4

    "No survival mechanics or threats to player life; gameplay is low risk and stable."

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    Last update: 06/03/2026