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DreadOut 2

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2020

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Quick resume

A third-person horror adventure that draws inspiration from Indonesian urban legend. Play as Linda, a high school student with the ability to sense and see ghosts. This spine-chilling sequel expands on the cult hit original, making DreadOut 2 another terrifying addition to the horror genre.

Global score

75/100

Genres

Action, Adventure, Indie

Pros

  • Strong indonesian horror atmosphere
  • Interesting story and lore
  • Improved graphics and character design
  • Engaging combat with camera and melee
  • Semi-open world exploration

Cons

  • Numerous bugs and glitches
  • Clunky and frustrating combat mechanics
  • Some empty or underutilized areas
  • Inconsistent voice acting and language mixing
  • Unclear objectives and occasional poor direction

Motivations

  • Autonomy
    3

    "Players can explore semi-open world areas and choose how to approach combat with camera or melee weapons, but some linearity and unclear objectives limit full autonomy."

  • Competence
    3

    "Combat and puzzles provide moderate challenge with skill-based photo attacks and melee combat, though some boss fights are frustrating and buggy."

  • Competition
    -4

    "Focus is on single-player experience without competitive or ranked modes; players progress at their own pace."

  • Continuation
    2

    "Players show attachment to the story and character, with some replay value, but game length is short and some abandon due to bugs."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players engage in exploration, puzzle solving, and combat with multiple mechanics, but world is somewhat empty and limited in side content."

  • Domination
    -5

    "No evidence of dominance or power over others; experience is personal and narrative-driven."

  • Escapism
    4

    "Strong immersion in supernatural horror setting provides escape from real life stress and offers suspenseful distraction."

  • Expectation
    -4

    "Players engage voluntarily out of interest in horror and Indonesian folklore; no indication of obligation or pressure."

  • Experimenting
    2

    "New combat mechanics and semi-open world encourage some experimentation, though some routines and bugs limit exploration."

  • Exploration
    3

    "Semi-open world with multiple locations and side quests encourages discovery, though some areas feel empty or locked."

  • Expression
    2

    "Some character customization and costume options exist, but limited overall self-expression."

  • Fantasy
    4

    "Strong supernatural and horror fantasy elements based on Indonesian folklore and ghost stories."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    3

    "Players learn new combat mechanics and progress through story and puzzles, though some frustration with bugs may hinder growth."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during combat and exploration; some slow walking sections but generally active engagement."

  • Intimacy
    -4

    "Limited emotional connection mainly with main character; no close social interactions."

  • Leadership
    -5

    "No leadership or group management roles; single-player narrative."

  • Progression
    3

    "Players collect weapons, unlock costumes, and advance through story chapters with some side quests."

  • Relaxation
    -2

    "Tense and suspenseful atmosphere with moments of relief; overall more stress-inducing than relaxing."

  • Sensation
    3

    "Engaging audio-visual horror effects and jump scares provide sensory stimulation and emotional excitement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Strong narrative continuation with character development and lore immersion, though some story elements are confusing or incomplete."

  • Strategy
    2

    "Combat and puzzle solving require some planning and tactical thinking, but some fights rely on trial and error."

  • Thrill
    4

    "Game delivers suspense, jump scares, and tense boss fights that create thrilling experiences."

  • Value
    3

    "Affordable indie price with substantial content and cultural uniqueness offers good value despite bugs."

  • Violence
    2

    "Includes combat with melee weapons and defeating enemies, but violence is stylized and within horror context."

  • Survival
    3

    "Players must manage health and avoid stun locks to survive challenging enemies and bosses."

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    Last update: 06/03/2026