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Beyond Hanwell

PlayStation 5, Nintendo Switch, Xbox Series X|S, PC (Microsoft Windows) • 2024

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Quick resume

Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.

Global score

76/100

Genres

Action, Adventure, Indie, Shooter

Pros

  • Immersive open world exploration
  • Atmospheric horror and sound design
  • Varied locations and puzzles
  • Engaging combat and boss fights
  • Responsive developer and frequent updates

Cons

  • Some bugs and performance issues
  • Clunky combat mechanics
  • Empty open world areas
  • Limited enemy variety
  • Inventory and ui could be improved

Motivations

  • Autonomy
    4

    "Players can explore an open world map freely and tackle objectives in any order, showing high personal freedom and control over actions."

  • Competence
    3

    "Combat and puzzles provide a moderate challenge with skill-based melee and ranged combat, boss fights, and puzzle solving."

  • Competition
    -4

    "Focus is on personal exploration and survival without ranked or leaderboard competition."

  • Continuation
    4

    "Players report long play sessions (8-20+ hours), habitual exploration, and attachment to the game world."

  • Cooperation
    -5

    "Game is single-player focused with no cooperative multiplayer elements."

  • Creativity
    3

    "Players craft items and weapons from collected resources, and explore diverse, unique locations."

  • Domination
    -5

    "Interactions are individual and balanced; no evidence of exerting control or superiority over others."

  • Escapism
    5

    "Strong immersion in a dark, atmospheric horror world provides escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no obligation or external pressure."

  • Experimenting
    3

    "Players try different weapons, tactics, and explore various areas, showing experimentation."

  • Exploration
    5

    "Open world design encourages discovering new areas, secrets, and lore."

  • Expression
    2

    "Customization mainly through weapon crafting and item management, limited character customization."

  • Fantasy
    4

    "Set in a fictional post-apocalyptic London with supernatural anomalies and horror elements."

  • Fellowship
    -5

    "Single-player experience with minimal social connection or community involvement."

  • Growth
    3

    "Players learn combat mechanics, puzzle solving, and game lore, showing personal development."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention during exploration and combat; not designed for background play."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; solitary gameplay."

  • Leadership
    -5

    "No leadership or group management roles; individual player experience."

  • Progression
    4

    "Players collect weapons, ammo, crafting materials, and unlock new areas and blueprints."

  • Relaxation
    -2

    "Tense atmosphere and horror elements create sustained tension rather than relaxation."

  • Sensation
    4

    "Strong sensory stimulation through detailed visuals, sound design, and atmospheric effects."

  • Status
    -5

    "Achievements and progress are personal; no social recognition or popularity focus."

  • Story
    4

    "Narrative immersion with voice acting, lore, and story-driven quests."

  • Strategy
    3

    "Combat and puzzle solving require planning, resource management, and tactical thinking."

  • Thrill
    4

    "Jump scares, tense encounters, and boss fights provide suspense and thrill."

  • Value
    4

    "Players report good value for price with many hours of content and frequent updates."

  • Violence
    4

    "Combat involves melee and ranged attacks against monsters, with satisfying weapon use."

  • Survival
    3

    "Resource management, ammo scarcity, and enemy threats create survival challenges."

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    Last update: 06/03/2026