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Convoy similar games & best alternatives

Convoy

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch, Linux • 2015

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Quick resume

Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship. Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical combat roguelike-like in its core.

Global score

78/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Strategy

Similar games

    Pros

    • Engaging tactical vehicular combat
    • Open map exploration with randomized quests
    • Strong post-apocalyptic and sci-fi atmosphere
    • Meaningful progression and unlocks
    • Humorous and referential narrative events

    Cons

    • Limited content and variety leading to repetition
    • Occasional bugs and ui clunkiness
    • High difficulty spikes and rng frustration
    • No multiplayer or social features
    • Fixed map layout reduces exploration novelty

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Relaxation, Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players freely choose routes on an open map, decide on combat tactics, vehicle upgrades, and quest choices, showing strong control over actions."

    • Competence
      4

      "Combat requires tactical positioning, weapon management, and micromanagement; players improve skills over repeated challenging encounters."

    • Competition
      -3

      "Focus is on individual progression and personal challenge rather than direct competition or leaderboards."

    • Continuation
      3

      "Players often engage in multiple runs, unlocking vehicles and achievements, though some find replayability limited after several playthroughs."

    • Cooperation
      -4

      "Gameplay centers on managing own convoy independently; no multiplayer or cooperative play reported."

    • Creativity
      3

      "Players customize convoy composition, vehicle loadouts, and tactical approaches, though within predefined vehicle and weapon options."

    • Domination
      -4

      "Interactions emphasize survival and tactical management rather than exerting control or superiority over others."

    • Escapism
      4

      "Immersive post-apocalyptic setting and narrative provide strong escapism and distraction from real life."

    • Expectation
      -4

      "Players engage voluntarily driven by interest in roguelike and tactical gameplay; no obligation or external pressure noted."

    • Experimenting
      3

      "Players try different convoy setups, weapons, and strategies to overcome challenges and unlock new content."

    • Exploration
      3

      "Open map with randomized quest locations and events encourages exploration, though map layout remains constant."

    • Expression
      2

      "Customization of vehicles and convoy composition allows some self-expression, but limited cosmetic options."

    • Fantasy
      4

      "Strong fictional post-apocalyptic and sci-fi setting with imaginative vehicles and narrative elements."

    • Fellowship
      -4

      "Minimal social interaction; gameplay is solo focused with no community or multiplayer features."

    • Growth
      4

      "Players learn tactical combat, resource management, and improve skills through repeated play and unlocks."

    • Health
      -4

      "Typical sedentary gameplay with no physical activity or health-related features."

    • Idle
      -4

      "Requires continuous attention and active micromanagement during combat and strategic decisions."

    • Intimacy
      -5

      "No close social or emotional relationships; interactions are limited to text-based NPC encounters."

    • Leadership
      3

      "Players lead and manage their convoy and tactical combat units, making strategic decisions and directing actions."

    • Progression
      4

      "Strong progression through unlocking vehicles, upgrading equipment, and completing quests."

    • Relaxation
      -2

      "Gameplay is tense and challenging with frequent threats and resource management, limiting relaxation."

    • Sensation
      2

      "Pixel art and synth music provide moderate sensory stimulation; combat offers excitement but graphics are simple."

    • Status
      -4

      "No social recognition or status systems; achievements exist but are personal rather than social."

    • Story
      4

      "Narrative-driven quests and text events immerse players in a post-apocalyptic story with multiple outcomes."

    • Strategy
      4

      "Tactical combat and strategic resource and convoy management require planning and problem solving."

    • Thrill
      3

      "Combat and resource scarcity create suspense and tension, especially with permadeath and boss fights."

    • Value
      3

      "Good value for price, especially on sale; offers several hours of engaging gameplay and replayability."

    • Violence
      4

      "Combat involves vehicular destruction, ramming, and shooting enemies in a violent post-apocalyptic setting."

    • Survival
      4

      "Core gameplay revolves around managing resources, avoiding death, and overcoming threats to survive."

    Last update: 29/04/2026