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Eldevin

PC (Microsoft Windows), Mac • 2014

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Quick resume

Eldevin is the award winning indie story-driven Free to Play MMORPG (Massively Multiplayer Online Role Playing Game) from Hunted Cow Studios. Join thousands of other players and explore the mystical lands of Eldevin.

Global score

80/100

Genres

Casual, Free To Play, Indie, Massively Multiplayer, Role-playing (RPG)

Pros

  • Classless character customization
  • Engaging crafting and professions
  • Friendly and helpful community
  • Large world with many quests and dungeons
  • Free to play with optional subscriptions

Cons

  • Small playerbase limits multiplayer experience
  • Dated graphics and clunky camera
  • Some grind and slow leveling
  • Lack of auction house and guilds
  • Infrequent content updates

Motivations

  • Autonomy
    4

    "Classless system with free talent point allocation and ability to respec; players can freely choose playstyle and progression path"

  • Competence
    3

    "Requires skillful use of talents and abilities; combat is interactive and challenging especially in group dungeons and PvP"

  • Competition
    1

    "PvP modes and battlegrounds exist but playerbase is small, limiting competitive play"

  • Continuation
    2

    "Players report long play sessions and habitual engagement, though some quit due to small community or grind"

  • Cooperation
    3

    "Group dungeons, raids, and social interactions encourage teamwork; community described as friendly and helpful"

  • Creativity
    2

    "Crafting system with multiple professions and item creation; character builds are highly customizable"

  • Domination
    -2

    "Community described as friendly and cooperative with little evidence of dominance or toxic behavior"

  • Escapism
    4

    "Players use game to relax, enjoy fantasy world, and escape real life; immersive story and exploration"

  • Expectation
    -3

    "Players engage voluntarily out of interest and nostalgia; no reports of obligation or pressure"

  • Experimenting
    3

    "Players experiment with talent trees and builds; crafting and skill training offer variety"

  • Exploration
    4

    "Large world with many areas, secrets, and quests; players enjoy discovering new locations"

  • Expression
    2

    "Character customization limited but present; vanity items, pets, and mounts allow self-expression"

  • Fantasy
    4

    "Fantasy setting with magic, mythical creatures, and story-driven quests"

  • Fellowship
    3

    "Small but close-knit community; players form friendships and help each other"

  • Growth
    3

    "Skill leveling, crafting, and character development provide learning and progression opportunities"

  • Health
    -4

    "Typical sedentary gameplay with no physical activity or health-related features"

  • Idle
    -2

    "Requires attention and active engagement in combat, crafting, and quests"

  • Intimacy
    2

    "Friendly social interactions and cooperative play foster some close connections"

  • Leadership
    1

    "Some players lead groups in dungeons and PvP but no strong evidence of dominant leadership roles"

  • Progression
    4

    "Leveling, gear acquisition, crafting upgrades, and achievements drive progression"

  • Relaxation
    3

    "Players find the game relaxing and enjoyable despite some grind; music and atmosphere praised"

  • Sensation
    1

    "Moderate sensory stimulation from music and visuals; not highly intense or thrilling"

  • Status
    1

    "Some recognition through achievements and rare items but limited by small playerbase"

  • Story
    3

    "Engaging story with quests that allow choices and impact; narrative praised by players"

  • Strategy
    3

    "Combat and talent builds require planning and tactical thinking"

  • Thrill
    1

    "Some suspense in combat and dungeon challenges but overall moderate thrill level"

  • Value
    3

    "Free to play with optional subscriptions and purchases; good value for content and gameplay"

  • Violence
    2

    "Combat involves fighting monsters and PvP but not excessively violent or chaotic"

  • Survival
    1

    "Some challenge in avoiding death in combat and dungeons but not a core survival focus"

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    Last update: 06/03/2026