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Fe

PC (Microsoft Windows) • 2020

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Quick resume

Run, climb and glide your way through a dark Nordic forest and explore its living, breathing ecosystem filled with secrets and mystical creatures. Become Fe and discover a world that you will never want to leave.

Global score

78/100

Genres

Action, Adventure

Pros

  • Beautiful and unique art style
  • Relaxing and immersive atmosphere
  • Innovative singing and animal interaction mechanics
  • Engaging exploration and puzzle solving
  • Emotional and minimalistic storytelling

Cons

  • Somewhat confusing objectives and lack of guidance
  • Clunky platforming controls at times
  • Tedious collectible hunting and backtracking
  • Short main story length
  • Mandatory ea origin launcher requirement

Motivations

  • Autonomy
    4

    "Players have freedom to explore the open world, solve puzzles in multiple ways, and choose their own path with minimal guidance."

  • Competence
    2

    "The game involves platforming and puzzle solving with some skill required, but overall challenges are moderate and accessible."

  • Competition
    -5

    "No competitive elements or player versus player interaction; focus is on personal exploration and progression."

  • Continuation
    1

    "Players enjoy the relaxing atmosphere and exploration, but some find the collectible hunting tedious, limiting long-term engagement."

  • Cooperation
    1

    "Players cooperate indirectly by befriending animals and using their abilities, but no multiplayer or direct teamwork."

  • Creativity
    2

    "Players creatively use singing mechanics and animal abilities to solve puzzles and explore, though within designed constraints."

  • Domination
    -5

    "No elements of exerting control or superiority over others; interactions are peaceful and cooperative."

  • Escapism
    5

    "Strong emphasis on immersion in a beautiful, mysterious forest world providing a calming and emotional escape."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest, enjoying the atmosphere and exploration without external pressure."

  • Experimenting
    3

    "Players experiment with different animal voices and abilities to overcome obstacles and discover secrets."

  • Exploration
    5

    "Core gameplay revolves around exploring a lush, interconnected world and uncovering hidden collectibles and lore."

  • Expression
    -3

    "Limited character customization; expression mainly through interaction with environment and animals rather than avatar personalization."

  • Fantasy
    4

    "Set in an imaginative, mystical forest with magical creatures and surreal elements, emphasizing fantasy over realism."

  • Fellowship
    0

    "No strong social or community features; mostly a solo experience with indirect connections through animal companions."

  • Growth
    3

    "Players learn new abilities and improve skills through progression and puzzle solving."

  • Health
    -5

    "Sedentary gameplay typical of platformers; no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention for platforming and puzzle solving; not designed for passive or background play."

  • Intimacy
    1

    "Emotional connection to the game world and animal companions, but no interpersonal social intimacy."

  • Leadership
    -5

    "No leadership or group management elements; gameplay is individual and exploratory."

  • Progression
    4

    "Progression through collecting crystals and unlocking new abilities is a key motivator."

  • Relaxation
    5

    "Highly praised for its calming atmosphere, music, and flow, providing a relaxing experience."

  • Sensation
    3

    "Enjoyable visual and auditory aesthetics create pleasant sensory stimulation."

  • Status
    -5

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    3

    "Story is minimalistic and conveyed through visuals and environmental storytelling, requiring player interpretation."

  • Strategy
    2

    "Puzzle solving and stealth sections require some planning and problem solving, but not deeply strategic."

  • Thrill
    -2

    "Some tense stealth moments but overall gameplay is calm and low-risk."

  • Value
    2

    "Generally considered good value especially on sale or with EA Play, though some find it short for full price."

  • Violence
    -5

    "No combat or violent gameplay; focus is on peaceful interaction and cooperation."

  • Survival
    -3

    "Minimal threat elements; stealth sections exist but death consequences are mild and forgiving."

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    Last update: 06/03/2026