[Chilla's Art] Night Delivery | 例外配達 similar games & best alternatives
[Chilla's Art] Night Delivery | 例外配達
2021
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Quick resume
Night Delivery | 例外配達 is a psychological Japanese horror adventure game.
Global score
78/100
Genres
Adventure, Casual, Indie
Pros
- Excellent atmosphere and sound design
- Compelling psychological horror story
- Multiple endings and collectibles
- Affordable price
- Distinctive vhs aesthetic
Cons
- Game crashes and bugs reported
- Some repetitive gameplay and puzzles
- Lack of save system
- Short game length
- Confusing or rough english localization
Motivations
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Autonomy2
"Players have some freedom to explore and make choices, but gameplay involves following delivery tasks and some scripted sequences."
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Competence1
"Game involves simple puzzles and exploration; some challenge but mostly straightforward tasks."
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Competition-5
"No evidence of competitive play or comparison with others; focus is on solo experience."
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Continuation1
"Players tend to replay for multiple endings and collectibles, but game is short and some find it repetitive or buggy."
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Cooperation-5
"Single player experience with no cooperative elements."
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Creativity1
"Some exploration and collecting encourages creative engagement with environment, but mostly predefined structure."
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Domination-5
"No social dominance or power dynamics; interactions are scripted and equal."
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Escapism4
"Strong immersion in a psychological horror atmosphere provides escape from reality."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, not obligation."
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Experimenting2
"Exploration and multiple endings encourage trying different approaches."
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Exploration3
"Collectibles and environment encourage discovering new areas and secrets."
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Expression-5
"No character customization or player expression; fixed presentation."
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Fantasy2
"Psychological horror with some paranormal elements, blending realistic and imaginative fiction."
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Fellowship-5
"Solo play with minimal social interaction or community feeling."
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Growth1
"Some learning involved in puzzle solving and story comprehension."
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Health-5
"Sedentary gameplay with no physical activity."
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Idle-3
"Requires focused attention during play; not a casual or background game."
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Intimacy-5
"No close social relationships formed; interactions are scripted and limited."
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Leadership-5
"No leadership or group management elements."
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Progression2
"Progression through story, puzzles, and collecting items like cans."
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Relaxation-1
"Atmosphere is tense and unsettling, with moments of calm but overall unease."
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Sensation3
"Strong sensory stimulation through sound design, visuals, and jump scares."
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Status-5
"No social recognition or status systems."
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Story4
"Narrative-driven with psychological horror elements and multiple endings."
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Strategy0
"Minimal strategic or complex problem solving; mostly straightforward puzzles."
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Thrill3
"Jump scares and suspenseful atmosphere provide thrill and tension."
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Value4
"Players feel the game offers good value for its low price and short length."
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Violence1
"Some violent or disturbing scenes but not focused on combat or destruction."
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Survival1
"Some elements of avoiding threats and managing situations, but low risk overall."
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Last update: 06/03/2026