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Grand Pigeon's Duty

PC (Microsoft Windows) • 2016

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Quick resume

Pigeons organized resistance, which aims to attract people's attention to the problem of hunger and restore bakery companies for their bait.

Global score

77/100

Genres

Action, Adventure, Casual, Indie, Role-playing (RPG), Simulator, Strategy

Pros

  • Humorous and original story with multiple endings
  • Challenging and skill-based gameplay
  • Low price and good value
  • Retro pixel art and 8-bit soundtrack
  • Frequent updates and bug fixes

Cons

  • High difficulty and frustration for some players
  • Repetitive gameplay mechanics
  • Randomness in wind affecting precision
  • Unskippable dialogue sequences
  • Limited content variety beyond main mechanic

Motivations

  • Autonomy
    3

    "Players control the pigeon’s movement and timing of actions freely, but within preset level constraints and limited ammo."

  • Competence
    4

    "Game is challenging with precise aiming, wind effects, and limited attempts requiring skill and mastery."

  • Competition
    -3

    "Focus is on personal challenge and mastery rather than competing against others or leaderboards."

  • Continuation
    3

    "Multiple endings and story branches encourage replay; some players report habitual play and long sessions."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer elements."

  • Creativity
    2

    "Players creatively aim and time shots, but gameplay follows fixed level designs and mechanics."

  • Domination
    -5

    "No elements of exerting control or superiority over other players; interactions are solo and non-competitive."

  • Escapism
    4

    "Players use the game as a humorous distraction and stress relief with absurd scenarios and satire."

  • Expectation
    -4

    "Players engage voluntarily for fun and curiosity, not due to obligation or external pressure."

  • Experimenting
    2

    "Some experimentation with trajectory and wind effects, but mostly within established gameplay routines."

  • Exploration
    2

    "Nonlinear story branches and multiple endings encourage some discovery, though environments are limited."

  • Expression
    -4

    "Minimal customization or self-expression; players use default pigeon character and fixed visuals."

  • Fantasy
    4

    "Imaginative fiction with talking pigeons, political satire, and absurd scenarios far from realistic."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary."

  • Growth
    3

    "Players develop skill in aiming and timing, learning game mechanics and improving over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention due to difficulty and precision; not suited for casual idle play."

  • Intimacy
    -5

    "No close social interactions or relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or management roles; player acts alone without guiding others."

  • Progression
    3

    "Progression through levels, story branches, and achievements; some collection of cards."

  • Relaxation
    -2

    "Game is often frustrating and tense due to difficulty, though some find humor and catharsis."

  • Sensation
    1

    "Simple pixel art and 8-bit music provide modest sensory stimulation; not highly intense."

  • Status
    -5

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story
    4

    "Rich, humorous, and branching narrative with multiple endings and character interactions."

  • Strategy
    3

    "Requires planning shots considering wind, movement, and limited ammo; some puzzle elements."

  • Thrill
    2

    "Some tension from difficulty and precision aiming, but overall lighthearted and comedic tone."

  • Value
    4

    "Low price with good content, achievements, and replayability; considered good value by players."

  • Violence
    -5

    "No combat or destruction; gameplay centers on humorous non-violent actions."

  • Survival
    -4

    "No survival mechanics; gameplay is stable with fixed objectives and no threat of failure beyond retries."

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    Last update: 06/03/2026