Has-Been Heroes similar games & best alternatives
Has-Been Heroes
2017
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Quick resume
Has-Been Heroes is a challenging, lane-based roguelike game of strategy and action, featuring a band of heroes on a quest to escort the King's twin princesses to school!
Global score
76/100
Genres
Action, Indie, Role-playing (RPG), Strategy, Arcade, Adventure
Pros
- Deep and unique tactical combat
- High replayability with many unlockables
- Challenging but fair difficulty curve
- Engaging fantasy theme and art style
- Strategic map navigation and resource management
Cons
- Steep learning curve with poor tutorial
- Lack of in-game explanations and tooltips
- Limited enemy variety and character customization
- Long run times can be frustrating
- Some rng elements can feel punishing
Motivations
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Autonomy4
"Players have freedom to plan routes, choose spells, items, and hero lane positioning strategically."
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Competence5
"High skill ceiling with complex tactical combat requiring planning, timing, and resource management."
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Competition-3
"Focus is on individual progression and overcoming game challenges rather than competing against others."
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Continuation4
"Strong desire to keep playing due to unlockables, progression, and challenging gameplay."
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Cooperation-4
"Single player experience focusing on managing own party; no multiplayer cooperation."
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Creativity3
"Players experiment with item and spell combinations and hero lane arrangements for optimal strategies."
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Domination-5
"No evidence of exerting control over other players; gameplay is solo and self-directed."
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Escapism3
"Provides immersive distraction through challenging tactical gameplay and fantasy setting."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation."
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Experimenting4
"Encouraged to try new builds, spells, and strategies with each run due to random unlocks and procedural generation."
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Exploration3
"Map exploration with unknown nodes and randomized events encourages discovery."
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Expression-2
"Limited character customization; mostly fixed hero appearances and preset aesthetics."
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Fantasy4
"Strong fantasy theme with undead enemies, magic spells, and heroic archetypes."
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Fellowship-5
"Single player game with minimal social interaction or community involvement."
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Growth5
"Players learn complex mechanics, improve skills, and unlock new content over many hours."
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Health-5
"Typical sedentary gaming experience with no physical activity elements."
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Idle-4
"Requires constant attention and active decision-making during combat and map navigation."
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Intimacy-5
"No social or emotional relationship building; purely individual gameplay."
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Leadership3
"Players manage and direct a team of heroes strategically, though no leadership over other players."
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Progression5
"Strong progression through unlocking items, spells, heroes, and longer maps after each victory."
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Relaxation-3
"Gameplay is tense and challenging, requiring focus and careful planning."
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Sensation2
"Visuals and sound effects are engaging but not overwhelming; moderate sensory stimulation."
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Status-4
"Achievements and unlocks are personal; no social recognition or leaderboards."
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Story1
"Minimal narrative with lighthearted fantasy theme; story is secondary to gameplay."
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Strategy5
"Deep strategic combat and map navigation requiring planning, resource management, and problem solving."
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Thrill3
"Tense combat and risk of failure create suspense and excitement."
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Value4
"High replay value and content unlocks provide good return on investment."
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Violence3
"Combat involves attacking and defeating undead enemies; moderate fantasy violence."
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Survival4
"Players must avoid defeat by managing health, stamina, and resources carefully."
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Where to buy
Last update: 06/03/2026