Hylics 2 similar games & best alternatives
Hylics 2
2020
Related articles
Quick resume
A surreal RPG with a unique graphical style and droll scenario.
Global score
97/100
Genres
Role-playing (RPG), Adventure, Turn-based strategy (TBS), Platform, Indie
Similar games
Pros
- Unique claymation art style
- Excellent psychedelic soundtrack
- Challenging and strategic combat
- Immersive surreal world and lore
- Creative and original gameplay experience
Cons
- Clunky platforming controls
- Some navigation and direction issues
- Shorter gameplay length
- Steep learning curve for mechanics
- Lack of multiplayer or social features
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Sensation, Creativity, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore a surreal world, choose party members, and experiment with combat strategies, though some platforming sections have fixed challenges."
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Competence3
"Combat is challenging and strategic with status effects and requires skillful play; platforming can be difficult and requires mastery."
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Competition-4
"Focus is on personal experience and exploration without competitive modes or leaderboards."
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Continuation4
"Many players report long play sessions, multiple playthroughs, and strong attachment to the game's unique style and music."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay elements."
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Creativity5
"Highly creative with unique claymation visuals, surreal worldbuilding, and innovative combat and music."
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Domination-5
"No evidence of exerting control over others; gameplay is individual and non-competitive."
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Escapism5
"Strongly immersive and surreal experience that players use to escape reality and enjoy a psychedelic atmosphere."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and appreciation for the game's art and uniqueness."
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Experimenting4
"Players explore unusual mechanics, experiment with combat gestures and items, and navigate a nontraditional world."
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Exploration4
"Exploration of a surreal 3D world with secrets, puzzles, and hidden content is a core part of gameplay."
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Expression3
"Customization through equipment and party composition allows some self-expression, though limited."
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Fantasy5
"Highly imaginative, surreal, and psychedelic fantasy setting with abstract characters and lore."
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Fellowship-5
"Single-player game with minimal social interaction or community involvement in gameplay."
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Growth3
"Players learn combat systems, status effects, and platforming skills; some grinding and strategic development involved."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention on exploration, combat, and platforming; not suited for idle or background play."
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Intimacy-5
"No evidence of close social relationships or emotional sharing within gameplay."
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Leadership-5
"No leadership or group management roles; gameplay is individual."
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Progression3
"Players collect items, gestures, and upgrades to improve stats and abilities, though no traditional leveling system."
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Relaxation2
"Some players find the music and visuals relaxing, but challenging combat and platforming add tension."
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Sensation5
"Strong sensory stimulation through unique visuals, animations, and psychedelic music."
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Status-5
"No social status or recognition mechanics; focus is on personal experience."
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Story2
"Narrative is present but minimal and surreal; story supports atmosphere rather than driving gameplay."
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Strategy3
"Combat requires strategic use of status effects, targeting, and resource management."
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Thrill2
"Some suspense from challenging battles and platforming, but overall experience is more surreal than thrilling."
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Value3
"Players feel the game offers good value for its unique artistic experience and gameplay length."
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Violence2
"Combat involves attacking enemies and status effects, but violence is stylized and abstract rather than graphic."
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Survival2
"Combat requires managing health and resources to avoid defeat; no high-risk survival mechanics."
Last update: 29/04/2026